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Sound Mod Questions

Posted: Mon Mar 03, 2014 11:14 am
by Eaol
I've searched the forums and haven't found anything specifically about creating a sound mod. I was wondering if someone could give me some pointers on how I might be able to do that.

If this is doable, and I can't imagine why it shouldn't be, where might I start?

Re: Sound Mod Questions

Posted: Mon Mar 03, 2014 11:50 am
by JimmyAngler
There's a whole section on sound in the FAQ

Re: Sound Mod Questions

Posted: Mon Mar 03, 2014 12:04 pm
by Eaol
I know, and I've looked at those things. I'm looking for information on how to make a mod to replace the default sounds, not simply to add sounds to a mod map or whatever (I have another topic asking for help on that since I've not been able to get sounds working). I just figured that it must be different if you're seeking to replace stock sound effects throughout the game, akin to changing the stock .lvls in the _LVL_PC folder.
Hidden/Spoiler:
If anyone is willing to take the time to help explain this stuff to me over Skype or something like that, I'd love you forever. I don't want to make more of a mess of my mod tools folders than I already have... My skype is the_carrot_07041776, and you know you found the right guy if the picture is an image of Tommy Wiseau from "The Room".

Re: Sound Mod Questions

Posted: Mon Mar 03, 2014 6:40 pm
by Marth8880
Hmm... Now, seeing as how all the default sound effects are stored in common.bnk in the stock sound folder, how the music and I believe the VOs are stored in global.lvl in the same folder, and how the ambient streams are all stored in the respective levels' sound lvl files, there should be a way to replace them... I'll have to try some stuff out and get back to you.

Re: Sound Mod Questions

Posted: Mon Mar 03, 2014 10:58 pm
by Eaol
Anything is much appreciated, thanks! :D

Re: Sound Mod Questions

Posted: Tue Mar 04, 2014 12:57 am
by TWINKEYRUNAWAY
Marth8880 wrote:Hmm... Now, seeing as how all the default sound effects are stored in common.bnk in the stock sound folder, how the music and I believe the VOs are stored in global.lvl in the same folder, and how the ambient streams are all stored in the respective levels' sound lvl files, there should be a way to replace them... I'll have to try some stuff out and get back to you.
If you happen to fing/extract those VO files I would also be interested in them. That is of course if you do extract them.

Re: Sound Mod Questions

Posted: Tue Mar 04, 2014 3:30 pm
by Eaol
If you're just looking for the files with little intention to do anything with them in the game, I think somewhere on the site there is a topic about ripping sounds from the game which has some of those voiceovers on it.
Hidden/Spoiler:
(I was remixing and doing stuff with the BF2 and BF1 sounds I got from that thread to come up with new ones...)

Re: Sound Mod Questions

Posted: Tue Mar 04, 2014 3:35 pm
by Marth8880
The voice overs are scattered in the thread from this post to the end of the thread: http://www.gametoast.com/viewtopic.php?p=481946#p481946

Re: Sound Mod Questions

Posted: Tue Mar 04, 2014 4:38 pm
by AceMastermind
@Marth8880
I went ahead and added all of those links to the bottom of your original post since they would be overlooked by most.

http://www.gametoast.com/viewtopic.php?p=481371#p481371