end_prop_treeclump02 problem [Solved]
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Marth8880
- Resistance Leader
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- Projects :: DI2 + Psychosis
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end_prop_treeclump02 problem [Solved]
How exactly do I fix the grayness in all of my end_prop_treeclump02 objects? I already tried replacing the ODF and MSH files for it but that didn't change anything.

- DarthD.U.C.K.
- Master of the Force

- Posts: 6027
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- Location: Duckburg, Germany
Re: end_prop_treeclump02 problem?
objects become gray when they cant find a texture, to check which texture the treeclump is using, use tipam's SWBFViewer to open the model, then click on the "i"-button and make shure you hve all textures listed there in your msh folder
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Marth8880
- Resistance Leader
- Posts: 5042
- Joined: Tue Feb 09, 2010 8:43 pm
- Projects :: DI2 + Psychosis
- xbox live or psn: Marth8880
- Location: Edinburgh, UK
- Contact:
Re: end_prop_treeclump02 problem?
I did that exactly and it works now! Thanks!DarthD.U.C.K. wrote:objects become gray when they cant find a texture, to check which texture the treeclump is using, use tipam's SWBFViewer to open the model, then click on the "i"-button and make shure you hve all textures listed there in your msh folder
