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Re: How to Get Started
Posted: Tue Jul 15, 2008 7:56 pm
by Xavious
What do you need two lots for? There's only four left total, and I'm sure there's going to be a couple more people who want in.
Re: How to Get Started
Posted: Tue Jul 15, 2008 7:58 pm
by JPI Dictator4life
I like a lot of room. But after looking at a few pics, I suppose I could take 1 lot only.
Re: How to Get Started
Posted: Thu Jul 17, 2008 9:43 am
by RepSharpshooter
Wazmol and eggman dropped out FYI
Super_Clone wrote:
edit:hey rep, how do i send you my odf msh and world1 folder, cause i put it all in a folder, and now im done?
upload it and give me the link
1 lot per person UNLESS you are an experienced modeler and can fill the space with interesting new stuff. (like a 200 meter tall skyscraper or so on)
Official lots:
Also, if your name is on here and you are unable to finish, please PM me.
Re: How to Get Started
Posted: Thu Jul 17, 2008 2:05 pm
by PsYcH0_]-[aMsT3r
Great thanks Rep. Sorry i stopped this. I should have model done really soon.
Re: How to Get Started
Posted: Thu Jul 17, 2008 3:04 pm
by JPI Dictator4life
Glad I got into this. But its just my luck for my computer to go haywire and go to the store to get fixed. Im typing this from my laptop, and it doesnt have enough memory to hold Mod Tools. I dont know when my computer is going to get fixed, so I hope that someone is nice enough to work on my DMI project for me, which I doubt no one will do, so I might have to back out. I havent even started the project yet because I didnt know if I was going to get into this project at first. Help?
EDIT: Nvm. I got a call from the person whos fixing my computer. He said that something in the computer got unplugged somehow, and now hes fixed it. Im getting it back tomorrow. Horay!
Re: How to Get Started
Posted: Thu Jul 17, 2008 5:16 pm
by Typoe99
RepSharpshooter wrote:Wazmol and eggman dropped out FYI
Super_Clone wrote:
edit:hey rep, how do i send you my odf msh and world1 folder, cause i put it all in a folder, and now im done?
upload it and give me the link
1 lot per person UNLESS you are an experienced modeler and can fill the space with interesting new stuff. (like a 200 meter tall skyscraper or so on)
Official lots:
Also, if your name is on here and you are unable to finish, please PM me.
Wow we need to get more people to fill up the space behind my little rundown junk/repair shop lol
Re: How to Get Started
Posted: Thu Jul 17, 2008 5:33 pm
by JPI Dictator4life
Hey, I have a question, how do we know where on the map our slot is? Because I dont know how much room I have for mine.
Re: How to Get Started
Posted: Thu Jul 17, 2008 5:41 pm
by Maveritchell
You have as much room as one-fourth the area in between the crisscrossing roads. Just use the road tiles already there, and lay out more tiles if necessary to help yourself find out where you are.
Re: How to Get Started
Posted: Thu Jul 17, 2008 6:11 pm
by JPI Dictator4life
K. Also a quick question, how do you rotate models?
Re: How to Get Started
Posted: Thu Jul 17, 2008 6:56 pm
by SlyCoopersButt
Select an object and hold down Z or X or C + different mouse button combinations for different rotations and height adjustments. As they all say, It sucks to do it, But the Zero Editor docs give the details on how to do those basics and most everything else.
Re: How to Get Started
Posted: Thu Jul 17, 2008 8:18 pm
by Culvar
Typoe99 wrote:RepSharpshooter wrote:
Wow we need to get more people to fill up the space behind my little rundown junk/repair shop lol
I actully thought I already sent my lot for n4.
Re: How to Get Started
Posted: Mon Jul 21, 2008 8:07 pm
by Super_Clone
RepSharpshooter wrote:Wazmol and eggman dropped out FYI
Super_Clone wrote:
edit:hey rep, how do i send you my odf msh and world1 folder, cause i put it all in a folder, and now im done?
upload it and give me the link
how do i upload stuff, sorry, im new to gametoast?
Re: How to Get Started
Posted: Mon Jul 21, 2008 8:14 pm
by Aman/Pinguin
Re: How to Get Started
Posted: Mon Jul 21, 2008 8:15 pm
by Hebes24
Re: How to Get Started
Posted: Mon Jul 21, 2008 8:53 pm
by Super_Clone
ok, thanks im uploading my Assets to Filefront and once i get done, ill PM them to Rep
Re: How to Get Started
Posted: Tue Jul 22, 2008 12:58 pm
by Nylad
Is it too late to join?
I would like H3 if it's not already taken. I can't model so I guess I'll use the prefabs.
Maybe I'll do a little advertisement for my upcoming map.
Edit: Haha I just thought of something I could do. I could use that snazzy stairs model to make:
The Endless Staircase
Reward at top
lol.
As long as i don't use more than 25 objects that would be okay right?
Re: How to Get Started
Posted: Tue Jul 22, 2008 5:45 pm
by Super_Clone
Nylad wrote:Is it too late to join?
I would like H3 if it's not already taken. I can't model so I guess I'll use the prefabs.
Maybe I'll do a little advertisement for my upcoming map.
Edit: Haha I just thought of something I could do. I could use that snazzy stairs model to make:
The Endless Staircase
Reward at top
lol.
As long as i don't use more than 25 objects that would be okay right?
may i please use your idea in my lot too ?
Re: How to Get Started
Posted: Tue Jul 22, 2008 5:51 pm
by Aman/Pinguin
I don't think it would be cool having the same thing in 2 lots...

Re: How to Get Started
Posted: Tue Jul 22, 2008 6:15 pm
by Nylad
Sure, that'd be fine with me. I think that I'll actually do something else though; just walking up stairs forever and ever might get kinda boring.

Re: How to Get Started
Posted: Wed Jul 23, 2008 5:43 pm
by Ipodzanyman
Is it too late to be part of this idea? if not I'll take any that are open
