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Re: Takera; Corellia; Dathomir (Update 2/11/10)

Posted: Sun Jul 11, 2010 3:36 pm
by TK432
Hey there! I finally convinced myself to finish up my maps. For an excuse for the long wait, I'm packing one more map on it!

UPDATE

Talus: Hillside
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Progress: 80%
Sides/Eras: 50%
Planning: 90%
Scripting and etc.: 80%

The map is set on a hillside, the overall theme is: Rocks. I hope you like it. Any ideas and suggestions are as always welcome.

Re: Takera; Corellia; Dathomir; Talus (Update 7/11/10)

Posted: Sun Jul 11, 2010 3:42 pm
by Darth_Spiderpig
Pretty cool lighting, and decent-looking map, only a bit empty imo.
You could try to use the little stones from the Tatooine BF1 assets as foliage too, that would fit in perfectly imo. :wink:

Other than that, very nice map.
Glad you decided to finish your maps up. :thumbs:

Re: Takera; Corellia; Dathomir; Talus (Update 7/11/10)

Posted: Sun Jul 11, 2010 5:39 pm
by Executer94
This rocky map looks very impressive! The green gras and the gray stones give the map a nice and fitting contrast. As Spiderpig said some hidingplaces or objects where you could take cover would optimise the map. But it's your decision. I really look forward to this map :thumbs:

Re: Takera; Corellia; Dathomir; Talus (Update 7/11/10)

Posted: Sun Jul 11, 2010 6:37 pm
by Null_1138
Nice rock formations. :thumbs:

Re: Takera; Corellia; Dathomir; Talus (Update 7/11/10)

Posted: Sun Jul 11, 2010 8:23 pm
by sim-al2
Very nice looking! :thumbs: Some small rocks lying around would fit well. Will you have health and ammo droids hidden around those rocks?

Re: Takera; Corellia; Dathomir; Talus (Update 7/11/10)

Posted: Mon Jul 12, 2010 11:22 am
by TK432
Thanks everyone, I'm glad you like it. I will defenetly add some stone foliage and cover. And yes, health and ammo droids will be included. New pics coming soon.

Re: Takera; Corellia; Dathomir; Talus (Update 7/11/10)

Posted: Mon Jul 12, 2010 2:09 pm
by acryptozoo
great looking maps :P
i was hpoing youd finish these maps up

Re: Takera; Corellia; Dathomir; Talus (Update 7/11/10)

Posted: Tue Jul 13, 2010 11:32 am
by TK432
UPDATE

- Stones added
- Dark Times added
- Better shadows
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I'm not sure if I should add vehicles (woulda just be the small ones (AT-RT, AT-ST, Snail and Reb Hover) due to chokepoints)

The first maps to come out are Takera and Corellia, you can expect them soon, like weekend soon :wink:

Re: Takera; Corellia; Dathomir; Talus (Update 7/11/10)

Posted: Tue Jul 13, 2010 7:06 pm
by Null_1138
Can't wait!

Re: Takera; Corellia; Dathomir; Talus (Update 7/13/10)

Posted: Tue Jul 13, 2010 9:44 pm
by EraOfDesann
That map looks beautiful. :)

Re: Takera; Corellia; Dathomir; Talus (Update 7/13/10)

Posted: Wed Jul 14, 2010 1:14 pm
by TK432
Thank you

I'm really doing some progress right now maybe I can release Talus much earlier than I thought.

- Added support for BFX
- Added Hero support on each era
- Most floating props fixed
- Random Clone Legions added (stock just with different skins)

If the map is done soon (what I'm expecting right now) I might look over some tuts and add a simple mission.

Re: Takera; Corellia; Dathomir; Talus (Update 7/14/10)

Posted: Wed Jul 14, 2010 1:23 pm
by Deviss
awesome, you will add your mod to stock campaigns??

Re: Takera; Corellia; Dathomir; Talus (Update 7/14/10)

Posted: Wed Jul 14, 2010 3:37 pm
by TK432
the campaign will be with stock sides, if you mean that.

UPDATE
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Campaign does work so far, I'm gonna make like 5-8 missions, some or most of them will be random hopefully!

Re: Takera; Corellia; Dathomir; Talus (Update 7/14/10)

Posted: Wed Jul 14, 2010 8:51 pm
by StarkillerMarek
Everything so far looks very nice.

Re: Takera; Corellia; Dathomir; Talus (Update 7/14/10)

Posted: Fri Jul 16, 2010 5:21 am
by DarthD.U.C.K.
looks awesome :thumbs:

Re: Takera; Corellia; Dathomir; Talus (Update 7/16/10)

Posted: Fri Jul 16, 2010 12:58 pm
by TK432
UPDATE

Takera and Dathomir have been released, I hope you all enjoy them!

forums/viewtopic.php?f=35&t=23594

Now to WIPs:

Random campaign missions are working as they should.
I'm trying to make them more complex now and maybe add a few more.

Just first and last mission will be the same to have atleast a lil story also. Everything else are 2 random possibilities. (might add a 3rd later on)

Additionally I'm looking over the animation tuts again, maybe I'll get that working too (though I failed the last two times I've tried it)

Overview:

- Thats 8 different mission for now
=> that means yet 11 different ways how the kampaign could proceed

UPDATE

Talus is ready for a beta, it will be closed and only for a few people.

Re: Takera; Corellia; Dathomir; Talus (Update 7/19/10, Beta)

Posted: Tue Jul 20, 2010 6:04 am
by Anakin
:P Have you allready betas????

Re: Takera; Corellia; Dathomir; Talus (Update 7/19/10, Beta)

Posted: Tue Jul 20, 2010 12:01 pm
by TK432
Nope you're still welcome to join in

Re: Takera; Corellia; Dathomir; Talus (Update 7/19/10, Beta)

Posted: Tue Jul 20, 2010 12:07 pm
by thedoubleMM
oh i'd like to beta as well :D

Re: Takera; Corellia; Dathomir; Talus (Update 7/19/10, Beta)

Posted: Tue Jul 20, 2010 12:23 pm
by Anakin
Juhu my first beta :P
you speak only english don't you?
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i'm from 24.7 to 15.8 offline (Hollidays)