Lighting problem [Solved]
Posted: Fri Jul 09, 2010 2:34 pm
I'm currently working on a Bespin: Cloud City conversion and I have some problems with the lighting in the carbon freeze chamber:

As you can see, the wall looks really weird. The forklift is purple because I changed the lights (just for testing of course), while the wall isn't affected at all. But, in ZE, the dark parts of the walls look purple too.
I compared this with the BF1 map and the wall should have the color of the dark parts.
Any ideas how to solve this?
As you can see, the wall looks really weird. The forklift is purple because I changed the lights (just for testing of course), while the wall isn't affected at all. But, in ZE, the dark parts of the walls look purple too.
I compared this with the BF1 map and the wall should have the color of the dark parts.
Any ideas how to solve this?
