Coruscant: Palpatine's Office
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- Marvel4
- Rebel Colonel

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Re: Coruscant: Palpatine's Office
Yes, the graphics are really good, but as I said, its stuttering. Can anyone here play this map on highest settings? 
- R8-Q88
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Re: Coruscant: Palpatine's Office
I can, I have Windows 7 64 bit.
- Marvel4
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Re: Coruscant: Palpatine's Office
And your PC specs? I have XP, a Phenom II X3 720, 4GB RAM and a HD 5850.
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FragMe!
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Re: Coruscant: Palpatine's Office
I have a P4 3GHZ and 1 gig of ram nvidia 9600 GT and play it on high settings and don't get stuttering.
- Marvel4
- Rebel Colonel

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Re: Coruscant: Palpatine's Office
Ugh, now thats really weird. Is someone playing on an ATI card?
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Twilight_Warrior
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Re: Coruscant: Palpatine's Office
Me. Works great. But I've got an Alienware
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- Lagomorphia
- Major

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Re: Coruscant: Palpatine's Office
How about these?@Lagomorphia- oh my gosh that's freakin sweet pic! Nice grab!
Hidden/Spoiler:
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- Jendo7
- Sith

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Re: Coruscant: Palpatine's Office
Someone should set up a multi-player match, then you could get it.Lagomorphia wrote:I spend about half and hour trying to get some of Mace Windu's death, but the AI kept running to the far end of the leg and saber-throwing. When I finally got them they weren't much good.
- Lagomorphia
- Major

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Re: Coruscant: Palpatine's Office
In multiplayer Freecam doesn't freeze the game, so I couldn't.
A mulitplayer Palpatine's Office Hero Assault would be interesting though.
A mulitplayer Palpatine's Office Hero Assault would be interesting though.
- agentsmith38
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Ordinary does't make sense when it comes to maps, only UNIQU
This map is really good, it has a good feel to it, ya know? That good vibe you get?
Whoever says a map is ordinary is wrong, honestly, what do they mean by a map being ordinary? Every map is unique, There is ALWAYS something diffrent about a map and it would be wrong to call it ordinary.
One of the most important thing to me is, Scenic Appearance. Yes i said, Scenic Appearance by that i mean the look of the map, the feel of it, the amazing scenic views, that makes a good map to me, not custom sides or anything custom for that matter, although they add in a new thing to it. Scenic maps are great, amazing to look at and fun to fight in.
This map has it. It has the feeling, the vibe and the scenic appearance. Well done, round of applause for this unique map. Love it. And don't listen to anyone who calls your map ordinary, they're wrong.
Whoever says a map is ordinary is wrong, honestly, what do they mean by a map being ordinary? Every map is unique, There is ALWAYS something diffrent about a map and it would be wrong to call it ordinary.
One of the most important thing to me is, Scenic Appearance. Yes i said, Scenic Appearance by that i mean the look of the map, the feel of it, the amazing scenic views, that makes a good map to me, not custom sides or anything custom for that matter, although they add in a new thing to it. Scenic maps are great, amazing to look at and fun to fight in.
This map has it. It has the feeling, the vibe and the scenic appearance. Well done, round of applause for this unique map. Love it. And don't listen to anyone who calls your map ordinary, they're wrong.
- trainmaster611
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Re: Coruscant: Palpatine's Office
Hey Rep, glad to see you're still doing well and still making maps. 
Anyway, just played the map. The gameplay was extremely good and the size of the map was just perfect. My only qualm is that the rooms can be a bit repetitive visually. Maybe changing some of the props around or adding some sort of landmarks could make it a bit easier to identify your location and orient yourself and vary the experience.
Anyway, just played the map. The gameplay was extremely good and the size of the map was just perfect. My only qualm is that the rooms can be a bit repetitive visually. Maybe changing some of the props around or adding some sort of landmarks could make it a bit easier to identify your location and orient yourself and vary the experience.
- Eggman
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Re: Coruscant: Palpatine's Office
My thoughts exactly. The map and gameplay are fantastic. I'd say three of the command posts are in "landmark" locations that stand out from each other - the big office, the small office, and the large hall with the columns and open ceiling - while the fourth cp is kind of just in a random room. It is an office building, though, so I suppose there's only so much you can do.trainmaster611 wrote:Hey Rep, glad to see you're still doing well and still making maps.
Anyway, just played the map. The gameplay was extremely good and the size of the map was just perfect. My only qualm is that the rooms can be a bit repetitive visually. Maybe changing some of the props around or adding some sort of landmarks could make it a bit easier to identify your location and orient yourself and vary the experience.
Oh, by the way, the skydome is beautiful. It easily beats any of the stock domes.
- AgentSmith_#27
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Re: Coruscant: Palpatine's Office
Wow. This is really what I was trying to say, I just didn't convey it nearly as well at all. Nice posttrainmaster611 wrote:Hey Rep, glad to see you're still doing well and still making maps.
Anyway, just played the map. The gameplay was extremely good and the size of the map was just perfect. My only qualm is that the rooms can be a bit repetitive visually. Maybe changing some of the props around or adding some sort of landmarks could make it a bit easier to identify your location and orient yourself and vary the experience.
One thing I really liked was the doors, they seemed like something pandemic themselves would've used in BF3!
- TML
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Re: Coruscant: Palpatine's Office
This is basically my exact thoughts, except a new Mace and Palps skin would always be nice and Yoda for GCWtrainmaster611 wrote:Hey Rep, glad to see you're still doing well and still making maps.
Anyway, just played the map. The gameplay was extremely good and the size of the map was just perfect. My only qualm is that the rooms can be a bit repetitive visually. Maybe changing some of the props around or adding some sort of landmarks could make it a bit easier to identify your location and orient yourself and vary the experience.
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RepSharpshooter
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Re: Coruscant: Palpatine's Office
Yeah @thelastfiveposts, as I said, my schedule got busy and I couldn't do it justice like I wanted to, but I'm glad I finished at least. Thanks for the feedback!
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Press_Tilty
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Re: Coruscant: Palpatine's Office
Looks great, I'll DL soon, but jw, why is Han shooting at Grievous? 
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AQT
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Re: Coruscant: Palpatine's Office
^ Because that's what units do in Hero Assault, they try to kill each other, Heroes vs. Villians, Han is a hero whereas Grievous is a villian.
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MrCrayon
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Re: Coruscant: Palpatine's Office
nice stuff. I tried it. I liked it.
nuff'said
nuff'said
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Re: Coruscant: Palpatine's Office
Great map! From the pictures I can see a lot of work has been put into this!
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Press_Tilty
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Re: Coruscant: Palpatine's Office
Oh. Duh.AQT wrote:^ Because that's what units do in Hero Assault, they try to kill each other, Heroes vs. Villians, Han is a hero whereas Grievous is a villian.
I didn't know it had Hero Assault, my bad
