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.wld file corrupted?

Posted: Fri Jun 19, 2009 3:14 am
by computergeek
I was going to release my map today, but I made some final changes before I did my final manual clean and I'm pretty sure I saved, but I'm not sure. I shut down my computer with ZE still up and my map still loaded. I tried to munge when I got back to the computer and it got stuck on ***.PTH so I hit stop (stupidy) I did a complete manual clean and then re munged. It got back to the ***.PTH, so I left it there for the rest of the day (12 hours now) and when I got home, it was still there. So I hit stop, then tried to open it in ZE, and now ZE just crashes when I load my .wld. My map remains unchanged in game, but I cannot edit it anymore through ZE. Any body know what I can do? I am going to release the version I have now, it isn't that bad, but I want to fix it.

Re: .wld file corrupted?

Posted: Mon Jul 27, 2009 12:10 am
by vegati
Try copying the .PTH file over from another map, rename it to match your map's MODID and see if that helps (you'll have to redo planning though)