Anor City - v1.2 RESURRECTED and RELEASED

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Captain_Mazda

Anor City - v1.2 RESURRECTED and RELEASED

Post by Captain_Mazda »

Anor City - A mod map by Captain Mazda (A.Y)

Overview

Anor City is a beautiful and mystical city located in the heart of
lush forest. It is surrounded by an age-old moat to protect its inhabitants
from the dangers of the world. A single bridge is the only way of entrance or
exit for the city.

This city is a fictional Star Wars location created by me.


Installation Instructions:

1. Create a folder named "ANO" in your addon folder.
2. Extract the Zip file into the newly created folder.
3. Run the game, choose Anor City, and have fun!

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DOWNLOAD LINK

http://files.filefront.com/Anor_City_12 ... einfo.html

BTW, this is just to satisfy any fans of this map until I seriously work more on it. I'll also put in proper screenshots and perhaps a trailer too.

Enjoy for now =)
Last edited by Captain_Mazda on Thu Dec 28, 2006 11:35 pm, edited 6 times in total.
Darkwedge

Post by Darkwedge »

Cool i'll try it.
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EraOfDesann
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Post by EraOfDesann »

Wow. You're pretty fast! This looks great! :D
Darkwedge

Post by Darkwedge »

I noticed a bug right now while im playing. The AI paths you must of set well you need to change it because on the clone side of the map at the start they run to a gate like there trying to run threw it.

I'll edit this post of the more I play it to give more feedback.
NegativeSmiley

Post by NegativeSmiley »

Looks Grade A right now. Good job including screens. Definatly got me to download. Let me know what i'm getting myself into. I'll get back to you with some feedback. From what I read it sounds like a hellaciously fun battle.
Stager00

Post by Stager00 »

Great Map!

And extreemly original! Got my hind-parts handed to me..great action!

Beautiful world you made too. Its almost a shame we have to wreck it with WAR!
Captain_Mazda

Post by Captain_Mazda »

Darkwedge wrote:I noticed a bug right now while im playing. The AI paths you must of set well you need to change it because on the clone side of the map at the start they run to a gate like there trying to run threw it.

I'll edit this post of the more I play it to give more feedback.
Dang, what a fool I was. You see in the last stages of the map, I decided to block access from under the bridge because there was a huge wall hack that would've looked ugly if I had patched it up. I guess I forgot to redirect the AI. Diet Dr. Pepper.

Thanks for all the feedback though.

Yeah Stager, this world kind of touched my heart too. Imagine if it actually existed within the Star Wars galaxy...
Last edited by Captain_Mazda on Sun Mar 19, 2006 3:01 am, edited 1 time in total.
Darkwedge

Post by Darkwedge »

Captain_Mazda wrote:
Darkwedge wrote:I noticed a bug right now while im playing. The AI paths you must of set well you need to change it because on the clone side of the map at the start they run to a gate like there trying to run threw it.

I'll edit this post of the more I play it to give more feedback.
Diet Dr. Pepper, what a fool I was. You see in the last stages of the map, I decided to block access from under the bridge because there was a huge wall hack that would've looked ugly if I had patched it up. I guess I forgot to redirect the AI. Diet Dr. Pepper.

Thanks for all the feedback though.

Yeah Stager, this world kind of touched my heart too. Imagine if it actually existed within the Star Wars galaxy...
Watch the cusing dude.... we dont want ya banned :D
Unknown

Post by Unknown »

what, you cant say Diet Dr. Pepper?
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squipple
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Post by squipple »

Wow, very nice map Mazda. It's sweet walking into the city with an ATAT. Feels like a godzilla movie! :)
I only played conquest since you said CTF wasn't done yet. I'm happy to say, it's stable in multiplayer!
I did notice that one of the buildings had a walk-thru wall. It was a small building that had a flat wall on one side and arches on the other 3. I was driving a tank at the time, and got it trapped in there. It looked much like the one that's on your 5th screenshot on the right hand side of the screen.
If you're in need of a minimap, let me know. :p
Postulio

Post by Postulio »

great work on the map. i enjoyed it.
Captain_Mazda

Post by Captain_Mazda »

Hey Squipple, I was actually planning on talking to you about your splendiferous mini-maps, buddy :p

You're amazing at making them, think you could spare one for good ol' Cap'n? :D
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Post by squipple »

Indeed! Once you've got the layout locked down, just give me a few full-map top-down orthographics out of ZE and any closeups of areas you think might need a little extra detail.
Captain_Mazda

Post by Captain_Mazda »

Thanks a million, squipple!

There's an emergency v1.0 Bug Fix coming soon...

"Bye-bye bugs and hello CTF!"
Captain_Mazda

Post by Captain_Mazda »

Check the first post now.
SWShellhound

Post by SWShellhound »

could you release it as a winzip, i cant do anything with a rar file
Last edited by SWShellhound on Sun Mar 19, 2006 9:03 am, edited 2 times in total.
Talibanman

Post by Talibanman »

then dl 7zip. http://www.7-zip.org/
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Post by Jawa_Killer »

yeah nice map! really nice model placing! but there is one bug :D you can walk under the long way to CP 7! play as a jedi and .............................:D
SWShellhound

Post by SWShellhound »

Talibanman wrote:then dl 7zip. http://www.7-zip.org/
does 7 zip work on rar files?
stealth#a$$a$in{bf2}

Post by stealth#a$$a$in{bf2} »

Holy! s**** this map is so fu****** cool!!!!!!!!!!!!!!this is one of the good maps that are finally coming alng destroyable bridges cooler stuff bigger battles!!!!!!!!!!!!!!!!!!thank u so much captain_Mazda!!!!!!!!!!!!!!!!!!!!!!!!!!!!


EDIT:Captain_Mazda this looks like a kik a$$ map and i really want to play it but i cant cause its not a zip file so nothing happens when i dload exept it saying application not found,so pls realese this on a zip file!!!!!
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