Battlefront 2 Main Menu Editing?
Moderator: Moderators
-
Orion
- Recruit Womprat Killer
- Posts: 6
- Joined: Thu Mar 31, 2016 7:39 pm
- Projects :: SWBF2 U
- xbox live or psn: No gamertag set
Battlefront 2 Main Menu Editing?
Hi, I was wondering if it is possible to edit the Main Menu in Star Wars Battlefront 2 and if it is could someone please point me in the right direction? Thanks!
- AnthonyBF2
- Sith

- Posts: 1255
- Joined: Wed Aug 21, 2013 3:55 pm
- Projects :: PS2+PSP Overhaul
Re: Battlefront 2 Main Menu Editing?
Edit the main menu as in ... ???
Moving buttons, renaming buttons, changing background textures?
Moving buttons, renaming buttons, changing background textures?
-
Orion
- Recruit Womprat Killer
- Posts: 6
- Joined: Thu Mar 31, 2016 7:39 pm
- Projects :: SWBF2 U
- xbox live or psn: No gamertag set
Re: Battlefront 2 Main Menu Editing?
anthonybf2 wrote:Edit the main menu as in ... ???
Moving buttons, renaming buttons, changing background textures?
All of that including removing them. I'm assuming it would be done by editing stuff in assets\Shell\scripts but how do I make sure the game uses the changed scripts?
-
jedimoose32
- Field Commander

- Posts: 938
- Joined: Thu Jan 24, 2008 12:41 am
- Projects :: Engineering Degree
- Location: The Flatlands of Canada
Re: Battlefront 2 Main Menu Editing?
Sure it's possible. Go to assets/shell/, copy the contents to data_ABC/shell/, and have fun. Sometime in the next few days I hope to write a full tutorial on interface scripting, but there should already be a tutorial or two on how to edit shell components such as the menu background and button textures.
- Anakin
- Master of the Force

- Posts: 4817
- Joined: Sat Sep 19, 2009 11:37 am
- Projects :: RC Side Mod - Remastered - SWBF3 Legacy
- Location: Mos Espa (germany)
Re: Battlefront 2 Main Menu Editing?
If you just want to replace image (in RCM) you just need a custom lvl with the textures and load them in your addme. If you want more changes with buttons, and rearranges (i think it has been done in MEU) you'll need some scripting. Therefore you can rewrite the shell, or you use custom_gc scripts that places your code in the existing. That's more complicated, but it will be compatible with others and to remove you just need to delete your custom gc script and not back up the original shellOrion wrote:anthonybf2 wrote:Edit the main menu as in ... ???
Moving buttons, renaming buttons, changing background textures?
All of that including removing them. I'm assuming it would be done by editing stuff in assets\Shell\scripts but how do I make sure the game uses the changed scripts?
Already thought of asking you for something like that.jedimoose32 wrote:Sure it's possible. Go to assets/shell/, copy the contents to data_ABC/shell/, and have fun. Sometime in the next few days I hope to write a full tutorial on interface scripting, but there should already be a tutorial or two on how to edit shell components such as the menu background and button textures.
-
Orion
- Recruit Womprat Killer
- Posts: 6
- Joined: Thu Mar 31, 2016 7:39 pm
- Projects :: SWBF2 U
- xbox live or psn: No gamertag set
Re: Battlefront 2 Main Menu Editing?
I see, thanks! I was a bit brain dead today, I tried putting them into the common folder. Woops.jedimoose32 wrote:Sure it's possible. Go to assets/shell/, copy the contents to data_ABC/shell/, and have fun. Sometime in the next few days I hope to write a full tutorial on interface scripting, but there should already be a tutorial or two on how to edit shell components such as the menu background and button textures.
-
jedimoose32
- Field Commander

- Posts: 938
- Joined: Thu Jan 24, 2008 12:41 am
- Projects :: Engineering Degree
- Location: The Flatlands of Canada
Re: Battlefront 2 Main Menu Editing?
My interface tutorial is up, though I admit that it feels kind of jumbled together. I'll add a few things to make it clearer later. Check it out here.
