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modding without swbf2?
Posted: Thu Oct 05, 2006 4:26 pm
by Jedi_Fleg
can i mod without having battlefront two because im using my grandmas computer and cant put my game on it
RE: modding without swbf2?
Posted: Thu Oct 05, 2006 4:32 pm
by Darth_Z13
Well I'm not sure if you can use Visual Munge and I know that you can't use Zeroeditor on a computer without BF2....
Posted: Thu Oct 05, 2006 4:34 pm
by Dabrowski
You sure can. But just in case, create the SWBFII directory so the mod tools saves the addon map file into the "addon" folder.
Also you can't test the map if it works unless you take the addon map file to the other computer.
RE: modding without swbf2?
Posted: Thu Oct 05, 2006 4:35 pm
by Hebes24
You can, I guess, as long as you have all of the modtools folders, etc in the computer you are working on. You just can't munge or test anything. You would have to modify what you want to, then bring all of the files you brought back to the computer that has BF2, munge, and test.
RE: modding without swbf2?
Posted: Fri Oct 06, 2006 2:35 am
by [RDH]Zerted
You can do everything but see what your map looks like in ingame play. You can still run the map using the server tools.
You can edit many of a map's files in a text editor (like notepad).