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WIP: Shooting Range "BETA TRANSFERED TO FINAL*
Posted: Fri Jan 18, 2008 8:51 pm
by Fingerfood
Shooting Range
Download: http://files.filefront.com/Beta+STRzip/ ... einfo.html
Status: 75%
It OBVIOUSLY isn't just the Shooting Range. It will have LOADS of secret areas, so look for them when you play!
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Credits (so far)
Me
Dann Boeing: Modding advice and some answers / ZE help
FragMe!: house model
Thunder: answers to sides questions and Stick figure model (next version)
Mav: script information
trainmaster: different questions
Taivyx: answers
AceMastermind: locking my first WIP and making me so depressed
Grev: modding suggestions
CoinCollector: getting me to buy BF2 for PC and to introduce me to modding
LucasArts and Pandemic: Star Wars Battlefront 2
George Lucas: Star Wars :vader2:
Re: WIP: Ultimate Profile
Posted: Fri Jan 18, 2008 9:24 pm
by Delta 47
Ahh nice job but one death

hope you stick to it.It took me a long time to get my awards (about 1 month with 2 hrs a day of game play) :maulsaber: but still nice idea
P.S. I think you should have zero deaths

Re: WIP: Ultimate Profile
Posted: Fri Jan 18, 2008 9:27 pm
by Fingerfood
0 Deaths? I tried! That stupid mine... Update! (First post)
Re: WIP: Ultimate Profile
Posted: Fri Jan 18, 2008 9:47 pm
by Grev
You know how to do it? Do jabbas ctf and turn tk off, then put ai on 32, and each time the rebles spawn mine or det them. Det them cuz u can rehealth. I got 723 kills in one game like that once! And only 1 death.
Good job so far! Did you use cheats?
Re: WIP: Ultimate Profile
Posted: Fri Jan 18, 2008 9:49 pm
by Caleb1117
0 deaths would be very hard. After all, you need to respawn in some form or fashion, to win awards more then once a game.
Re: WIP: Ultimate Profile
Posted: Fri Jan 18, 2008 9:54 pm
by Delta 47
What I did was put hero on always and than when I got an award I hit F1 and spawned as another trooper :Pand for deaths I
would use Fake Console

I didn't use the Fake Console for mine because I didn't have it and I didn't mod at that time

Re: WIP: Ultimate Profile
Posted: Fri Jan 18, 2008 10:02 pm
by Fingerfood
Well, how I'm doing it is I'm going on a level (I'll tell what it is when I release it) and that helps a LOT, but what I want to do is create a level of my own to use, so I don't have to credit the other person for their map for doing all of it. (Then I can partially credit them) I plan to release THAT map as well when I release the profile.
No, Grev, I am NOT cheating!
The best map to get a lot of kills, however, is Polis Massa: 1-flag: 15 points: TK off: 32 AI: and being a Rebel Rocketeer. Then place mines!
Offtopic: Why isn't there a Mine Smiley?!? That'd be SOOO cool!
Re: WIP: Ultimate Profile
Posted: Fri Jan 18, 2008 11:29 pm
by Maveritchell
Fingerfood wrote:Status: 15% (don't lock topic PLZ!)
Appreciate the "plz," but the rules are 50%.
Re: WIP: Ultimate Profile and Shooting Range *Beta signups*
Posted: Sat Jan 19, 2008 7:04 am
by Fingerfood
After that nasty little lock (don't hurt me mods!), I have an Update! (first post) Also, if you want to beta, PM me.
Re: WIP: Ultimate Profile and Shooting Range *Beta signups*
Posted: Sun Jan 20, 2008 12:25 am
by Fingerfood
I still need another person to beta... anyone? btw, the size of the map is about 40 MB.
Re: WIP: Ultimate Profile and Shooting Range *MAP BETA RELEASED*
Posted: Sun Jan 20, 2008 11:02 am
by SilvaDalek
I'll beta if need. I sure have the time for the rest of my 3-day week-end

Re: WIP: Ultimate Profile and Shooting Range *MAP BETA RELEASED*
Posted: Mon Jan 21, 2008 2:31 am
by Fingerfood
Beta Download uploaded! see first post!
Re: WIP: Ultimate Profile and Shooting Range *MAP BETA RELEASED*
Posted: Mon Jan 21, 2008 10:05 am
by Taivyx
Fingerfood wrote:Taivyx: answers
I did?
BTW, are you using the Training Ground for this?
I remember playing that to get my new profile's points back up to where my old one was.
Re: WIP: Ultimate Profile and Shooting Range *MAP BETA RELEASED*
Posted: Mon Jan 21, 2008 12:37 pm
by Fingerfood
Yeah, I know you answered SOMETHING or another via XFire.
And yes, my secret is out. I WAS using Training Ground until I had the idea for mine.
AND... WHY ISN'T ANYONE TRYING OUT MY MAP!!! :vader2:
Re: WIP: Ultimate Profile and Shooting Range *MAP BETA RELEASED*
Posted: Mon Jan 21, 2008 1:01 pm
by HobGoblin_264
I played it, it was pretty fun. The awards got screwed up, and wouldn't give the weapon half the time. Fun though.

Re: WIP: Ultimate Profile and Shooting Range *MAP BETA RELEASED*
Posted: Mon Jan 21, 2008 2:14 pm
by SilvaDalek
My Review:
Okay so we start out with two cps as republic. You see a mob comming at you. You shoot. They die. You continue to do so wondering, "How am I still alive?" You get a hero and charge out. You realise there's a wall keeping you alive. You get massacred by the bots after realising this. Then you look up and decide to see what the crap is above you. The 5-10 snipers they have in the back snipe you down. You try it again. You survive and are met by a random jumble of objects. You have fun killing all the bots below

until one of those darn snipers gets you. You maul the bots behind your wall as the points roll in.
For what it is, it's fine. A few bots get stuck outide and bots get stuck in walls. I almost went

though. Add more of a feel to it and this map could be good. And delete the random overhead objects. Maybe make a super trooper as the only unit w/ all weapons and make super weak bots called "Training Droids."
Good luck!
Re: WIP: Ultimate Profile and Shooting Range *MAP BETA RELEASED*
Posted: Mon Jan 21, 2008 4:02 pm
by SBF_Dann_Boeing
not to sound rude...but what exactly is the point of this? Delta released the perfect profile so you don't have to go through the trouble of getting the kills...From what it sounds, this map is a set up from doing the all work of getting the perfect profile, and a step down from not having to do any work at all. Also this a bad idea if people were to play this online, because that would rig up peoples scores on the leaderboard. My maps are already bad enough in that respect.
Re: WIP: Ultimate Profile and Shooting Range *MAP BETA RELEASED*
Posted: Mon Jan 21, 2008 5:48 pm
by The Duke
this looks sweet, a lvl for aim training is an original idea

Re: WIP: Ultimate Profile and Shooting Range *MAP BETA RELEASED*
Posted: Mon Jan 21, 2008 5:50 pm
by SilvaDalek
There have been many training maps. Most aren't released.
Re: WIP: Ultimate Profile and Shooting Range *MAP BETA RELEASED*
Posted: Mon Jan 21, 2008 11:46 pm
by Fingerfood
Look. It's my FIRST map. I may even delete the shooting Range altogether. I know it isn't that good, but accept it for what is.
I know there are some glitches and bugs, which I am trying to fix. The snipers aren't that hard to avoid, just keep trying.
Delta 47 admitted that his profile wasn't perfect, as I am trying to make a Perfect profile. Try shooting some of them, then go exploring.Remember, this IS only a Beta of my very first map.
And Dann, the internet doesn't work. (try and see) so I think there is no real worry about that.