WIP-Republic Dooms Day
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Ipodzanyman
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sawyerdk9
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Ipodzanyman
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2_lowiq_clone
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Ipodzanyman
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JabbaLovesLava
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Ipodzanyman
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2_lowiq_clone
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Ipodzanyman
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Ipodzanyman
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t551
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darthtrogsasea
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Ipodzanyman
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I mean I cannot stand the untextured side of the hangar, and I really don't want to add death regions there, I'm planning to make a maze of hallways, but for now, it'll be normal....
oh, and darthtrogsasea I cannot see the whole skins, and I cannot see a difference either
and I would REALLY apreciate if someone made a hallway model off of the tantative 4 hallways to make it fit, because I cannot model for my life....
oh, and darthtrogsasea I cannot see the whole skins, and I cannot see a difference either
and I would REALLY apreciate if someone made a hallway model off of the tantative 4 hallways to make it fit, because I cannot model for my life....
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Ipodzanyman
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Ipodzanyman
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2_lowiq_clone
that's it!! that's what a map should look like!! the objects look perfect, the position of everything is awesome, and the sky is to perfection.
I can't wait for that 2nd version release!! Please keep it up!!
EDIT: mabye you could use the center barracks-looking thing in tantive IV. it's in the middle of the battlefield. you could position it so that the largest door is in the doorway from the hanger. then you could use the exits to use tantive IV hallways to finish it off.
and I know that didn't make any sence.
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Ipodzanyman
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Thanks 2_lowiq_clone! I did fix most of the pathing but I still have problems... I'm using Geonosis and tattoine rock formations to give it a "nice look", but sad to say, I cannot make collision geometry, and my clone commander's skirt is not working at all....
-oh, and if you notice, there's a reskinned destroyed atte....
-oh, and if you notice, there's a reskinned destroyed atte....
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2_lowiq_clone

