WIP-Republic Dooms Day

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Name for the troopers?

15th
9
15%
254th
28
46%
Zero-G
24
39%
 
Total votes: 61
Ipodzanyman
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Post by Ipodzanyman »

Sometime but not now, and I still cannot get the Clone commander, like the one on Sawyerdk9's avatar to read my skin....
sawyerdk9

Post by sawyerdk9 »

Try renaming the .msh then use a hex editor to open up the .msh. It's only a few lines down where you will see the .tga refrenced. I would change that as well. Just make sure that your skin is also that name.
Ipodzanyman
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Post by Ipodzanyman »

use a hex editor
where do get this HEX-EDITOR?
2_lowiq_clone

Post by 2_lowiq_clone »

try googling it, or go to download.com, and their's a billion different types. find one that your sutable to work with, and experiment with it. I was only successful in making the clone trooper's ammo count like that of battlefront 2. that's it, and do you like my tunnel idea?
Ipodzanyman
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Post by Ipodzanyman »

yes I like the tunnel idea, but unless people want to wait longer, I'll do that for the final, and thanks for the info...
btw FragMe! got my rancor ingame...
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JabbaLovesLava
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Post by JabbaLovesLava »

ah, that looks sweet. Gray and red rancor = goodidea.
Ipodzanyman
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Post by Ipodzanyman »

Thanks JLL Once I figure it out, I'll put it into the map....

-I need more ideas for locals....
Protector_Pulch

Post by Protector_Pulch »

Trandoshan or Mandalorian Mercenaries for example.
2_lowiq_clone

Post by 2_lowiq_clone »

ah, that looks sweet. Gray and red rancor = goodidea.
agreed, very good-looking. if that tunnel idea unneccesarly extends the next release, then by all means make it a final version update.
Ipodzanyman
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Post by Ipodzanyman »

the hex editor thing didn't work.... >:(
Ipodzanyman
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Post by Ipodzanyman »

okay people of GT, I will probably be taking out the halls for now, because I cannot figure out how to place them and not get wall hacks....
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Post by t551 »

The general solution used for wallhackers in these forums is to set up death regions inside places where wallhackers are likely to go through.
darthtrogsasea

Post by darthtrogsasea »

hey i pod mabey you can use this skin for the E-11 rifel

now this ant mine its in the he he glamorue skins topic ok i just put it here

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Post by Ipodzanyman »

I mean I cannot stand the untextured side of the hangar, and I really don't want to add death regions there, I'm planning to make a maze of hallways, but for now, it'll be normal....

oh, and darthtrogsasea I cannot see the whole skins, and I cannot see a difference either :?

and I would REALLY apreciate if someone made a hallway model off of the tantative 4 hallways to make it fit, because I cannot model for my life.... :roll:
2_lowiq_clone

Post by 2_lowiq_clone »

you might want to ask someone in the XSI modeling area for better hallways.
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Post by Ipodzanyman »

But before I ask for anything, do you think there is an appropiate hallway I can use, cause I cannot see one...
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Post by Ipodzanyman »

New pics *Updated*
ImageImage
ImageImage
Image

-comments, the ground is really hard to get a perfect color so I'm still working on it...
2_lowiq_clone

Post by 2_lowiq_clone »

:shock:

that's it!! that's what a map should look like!! the objects look perfect, the position of everything is awesome, and the sky is to perfection.
I can't wait for that 2nd version release!! Please keep it up!! :)

EDIT: mabye you could use the center barracks-looking thing in tantive IV. it's in the middle of the battlefield. you could position it so that the largest door is in the doorway from the hanger. then you could use the exits to use tantive IV hallways to finish it off.

and I know that didn't make any sence. :lol:
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Post by Ipodzanyman »

Thanks 2_lowiq_clone! I did fix most of the pathing but I still have problems... I'm using Geonosis and tattoine rock formations to give it a "nice look", but sad to say, I cannot make collision geometry, and my clone commander's skirt is not working at all....

-oh, and if you notice, there's a reskinned destroyed atte....
2_lowiq_clone

Post by 2_lowiq_clone »

yeah, I noticed the skinned AT-TE. very cool. good luck on the pathing and such. If I knew how to do it, I would help you, but I am a numbskull when it comes to pathing.
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