Adding ambeint sound to a prop via ODF
Posted: Sun Oct 07, 2007 6:57 pm
Ok topic name is what I want to do, but I'm having trouble.
(If this is even truely possable)
The first thing I did in my quest for noise, was to look through the assets, for instances of ambience.
And I found a fair bit.
Aperently there are several ways to add sound, supposedly.
I just can't seem to get it to work.
ODF
I've tryed several of the sound calls, and none of them are working.
Could this be some sort of missing sounds issue?
(If this is even truely possable)
The first thing I did in my quest for noise, was to look through the assets, for instances of ambience.
And I found a fair bit.
Hidden/Spoiler:
I just can't seem to get it to work.
ODF
Hidden/Spoiler:
Could this be some sort of missing sounds issue?