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Alpha channels in Paint.net?

Posted: Mon Jul 11, 2016 5:25 am
by SkinnyODST
I am trying to skin the CIS in Paint.net (photo editor) and it is different from Gimp, does anyone know how to do it? There is an option in the "Effects/Stylise" tab called "Relief" and that seems to fix the opacity issue but you have to change it back don`t you? I don`t know how to do that

Re: Alpha channels in Paint.net?

Posted: Mon Jul 11, 2016 5:28 am
by Anakin
paint.net cannot handle alpha without plugin.

Re: Alpha channels in Paint.net?

Posted: Mon Jul 11, 2016 8:58 pm
by Samee3
Yeah, like Anakin says, Paint.net does not handle alpha without a plugin. And if you try saving TGA files from PDN, you will find that VisualMunge will not accept them.
In other words: use GIMP.

Re: Alpha channels in Paint.net?

Posted: Tue Jul 12, 2016 12:06 am
by SkinnyODST
No it works, I skinned the clones fine, but can you give me a link to the plugin? I know exactly how to use paint.net and I'm really good with it so I'd really like to use it to skin everything

Re: Alpha channels in Paint.net?

Posted: Tue Jul 12, 2016 9:45 am
by Anakin
Samee3 wrote:Yeah, like Anakin says, Paint.net does not handle alpha without a plugin. And if you try saving TGA files from PDN, you will find that VisualMunge will not accept them.
In other words: use GIMP.
tga from PDN works fine with paint.net. But i had some problems with the "new" tga format. but i don't know if it was pse or paint.net

Re: Alpha channels in Paint.net?

Posted: Tue Jul 12, 2016 2:00 pm
by Samee3
Anakin wrote:
Samee3 wrote:Yeah, like Anakin says, Paint.net does not handle alpha without a plugin. And if you try saving TGA files from PDN, you will find that VisualMunge will not accept them.
In other words: use GIMP.
tga from PDN works fine with paint.net. But i had some problems with the "new" tga format. but i don't know if it was pse or paint.net
Whenever I try to use it to edit BF2 textures, :cpu:
I must be doing something wrong.........

And for the plugin(s): http://forums.getpaint.net/index.php?/f ... hing-only/
There may be some trial and error involved.

Re: Alpha channels in Paint.net?

Posted: Tue Jul 12, 2016 10:32 pm
by SkinnyODST
The link just takes me to the plugins list, what`s the actual plugin called?

Re: Alpha channels in Paint.net?

Posted: Wed Jul 13, 2016 9:18 am
by Anakin
upload the file please. and if there is any, the error message

Re: Alpha channels in Paint.net?

Posted: Wed Jul 13, 2016 9:26 pm
by SkinnyODST
Upload the file? I don`t get any error messages or anything, I can skin them but they look weird because I can`t revert it back to it`s original state

Re: Alpha channels in Paint.net?

Posted: Thu Jul 14, 2016 5:19 am
by Anakin
OK so show us a screen shot of the weird looking unit ingame and upload (e.g. to dropbox) your tga file and maybe the msh file, too.