Autoturret aim is always slightly off
Posted: Tue Jun 25, 2019 2:43 am
Playtesting my mod, I've noticed that any time that the autoturret I've placed down attacks an enemy, it always aims slightly away from the target. Almost 9 times/10, it'll do this. The enemy just about has to move for the turret to have a chance to get a hit off. It's very annoying since I have a class centered around using turrets for offense and defense. Anything I could do to fix this, and get pretty much pin-point accuracy w/ shots on targets?