I'm adding the Clone Commander cape to the Engineer, and the actual hex transplant went smoothly. The cape shows up in game and performs nicely. HOWEVER...
I wanted to change the texture of the cape for the Engineer (just the engineer, not the commander), so I copied the rep_inf_clonecommander_cape.tga and .option, renamed them both to rep_inf_cloneengineere_cape.tga and .option ("engineere" so the file name has the same number of characters as the original), and edited the tga so it looks how I want it to:
Then I updated rep_inf_ep3armoredpilot.msh to reference the new tga:
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