Page 1 of 1

High detail textures don't show! [Solved]

Posted: Tue Aug 17, 2010 10:12 pm
by Marth8880
My high detail texture for my terrain decided to stop showing up. I opened up the low detail version in GIMP to fiddle with the hue/saturation and stuff, saved it as another file, loaded that into the terrain texture layer in Zero Editor, saved, munged and the high detail terrain decided to disappear!

Here is what it should/used to look like:
Hidden/Spoiler:
Image
Here is what is looks like right now:
Hidden/Spoiler:
Image
What's wrong?!

Re: High detail textures don't show!

Posted: Wed Aug 18, 2010 12:57 am
by AQT
Marth8880 wrote:I opened up the low detail version in GIMP to fiddle with the hue/saturation...
That's your problem, your TGA shouldn't have any color aside from shades of white/tints of black; it must be completely desaturated.

Re: High detail textures don't show!

Posted: Sun Aug 29, 2010 6:34 pm
by Marth8880
It still doesn't work, even after restoring the old TGA's, doing a manual clean and remunging.

Re: High detail textures don't show!

Posted: Sun Aug 29, 2010 7:11 pm
by AQT
Well what does the TGA itself currently look like? If it's too bright then that could indeed be the problem.

Re: High detail textures don't show!

Posted: Sun Aug 29, 2010 7:19 pm
by Marth8880
AQT wrote:Well what does the TGA itself currently look like? If it's too bright then that could indeed be the problem.
Image

Re: High detail textures don't show!

Posted: Sun Aug 29, 2010 7:22 pm
by AQT
AQT wrote:your TGA shouldn't have any color aside from shades of white/tints of black; it must be completely desaturated.
What you posted does not match that description.

Re: High detail textures don't show!

Posted: Sun Aug 29, 2010 7:22 pm
by Marth8880
But it's a texture. Isn't it supposed to be colored?

Re: High detail textures don't show!

Posted: Sun Aug 29, 2010 7:26 pm
by AQT
According to you, you're using it as a detail texture (not the texture that is painted on the terrain). None of the used stock detail textures have color.

Re: High detail textures don't show!

Posted: Sun Aug 29, 2010 7:28 pm
by Marth8880
Oh. That was my regular texture. Here's my high detail texture:
Image

Re: High detail textures don't show!

Posted: Sun Aug 29, 2010 7:38 pm
by AQT
I think you are a bit confused. Which one extactly are you painting your terrain with? One of those textures has to have no color. Consult with the following image:
Hidden/Spoiler:
Image
Which is the texture and which is the detail?

Re: High detail textures don't show!

Posted: Sun Aug 29, 2010 7:56 pm
by Marth8880
AQT wrote:I think you are a bit confused. Which one extactly are you painting your terrain with? One of those textures has to have no color. Consult with the following image:
Hidden/Spoiler:
Image
Which is the texture and which is the detail?
Texture:
Hidden/Spoiler:
Image
Detail:
Hidden/Spoiler:
Image

Re: High detail textures don't show!

Posted: Sun Aug 29, 2010 8:01 pm
by AQT
Strange, if I were you I would use the second image as the texture and other as the detail. So if that's how you're setting it up the detail texure should have no color in any case.

Re: High detail textures don't show!

Posted: Sun Aug 29, 2010 8:52 pm
by Marth8880
AQT wrote:Strange, if I were you I would use the second image as the texture and other as the detail. So if that's how you're setting it up the detail texure should have no color in any case.
Now the ground is grey in game...

Re: High detail textures don't show!

Posted: Sun Aug 29, 2010 9:06 pm
by AQT
Then you obviously did something wrong. Let's go through this again: the TGA you load in the Texture: box should have color whereas the TGA you load in the Detail: box should not have color.

Re: High detail textures don't show!

Posted: Sun Aug 29, 2010 9:09 pm
by Marth8880
AQT wrote:Then you obviously did something wrong. Let's go through this again: the TGA you load in the Texture: box should have color whereas the TGA you load in the Detail: box should not have color.
Correct.

Re: High detail textures don't show!

Posted: Sun Aug 29, 2010 10:55 pm
by sim-al2
Make sure both textures are saved as 24-bit TGAs. For some reason all my other textures work just find when saved as 32-bits but detail textures have to be 24-bit for some reason. (of course this could be because the orginals were 24-bit and the changes I made somehow didn't effect that...)
Hidden/Spoiler:
Off topic: Baritone!

Re: High detail textures don't show!

Posted: Mon Aug 30, 2010 12:01 am
by Marth8880
sim-al2 wrote:Make sure both textures are saved as 24-bit TGAs. For some reason all my other textures work just find when saved as 32-bits but detail textures have to be 24-bit for some reason. (of course this could be because the orginals were 24-bit and the changes I made somehow didn't effect that...)
How do I save it as a 24-bit TGA? I use GIMP.
Hidden/Spoiler:
Off-topic: Baritone FTW! Check your inbox.
EDIT:

I fixed it. Using GIMP, I adjusted the high resolution grass TGA's hue/saturation/lighting to look a little greener and put it as the standard texture in ZE with no high detail specified. If I ever feel the need to fully correct this as originally planned, I'll do so when desired.

Here's what it looks like now:
Hidden/Spoiler:
Image