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Posted: Tue Jul 25, 2006 1:50 am
by Penguin
hmm, i don't really like the map at the moment, to dark for ((its pitch black in all but 1 room with some black object looking like a tree and green grass on the floor, i had lighting on medium as well in the options)) also on the map it shows all the AI in one clump doing nothing ((for both sides))

Posted: Tue Jul 25, 2006 12:03 pm
by Astute
Hate to say it, but I think it might be differing video cards. I'm not going to get into details(since it wouldn't really matter anyway), but you'll probably have to adjust your settings to work on the level. All darkness only shows up for me on low lighting, but my medium and high settings look exactly alike.

As for the ai, they'll hopefully be fixed with my patch.

http://www.yousendit.com/transfer.php?a ... FF4BF24B0E

Here it is. Installation is simple, just replace the existing MMD.lvl in the MMD folder with my new one. You might want to rename the old one just in case. Hopefully you guys will notice a difference in the ai. I've done all I can for them, the best they'll do is run into doors for a sec, then turn around and take the correct route.

Posted: Tue Jul 25, 2006 1:03 pm
by xdragon
Penguin wrote:hmm, i don't really like the map at the moment, to dark for ((its pitch black in all but 1 room with some black object looking like a tree and green grass on the floor, i had lighting on medium as well in the options))
I had the same problem the first time I played it. Since my machine sucks, I had everything on lowest quality. Its been that way since December when I got the game. Anyways, all you have to do is set the lighting quality to high. It becomes like a whole new map.

Posted: Tue Jul 25, 2006 2:55 pm
by Epena
For me Medium and High are the same, and are just fine for me for visibility.

Posted: Tue Jul 25, 2006 4:10 pm
by Teancum
I'm running a GeForce 5500 FX and it looks fine.

Posted: Tue Jul 25, 2006 4:21 pm
by Astute
So, have you guys tried the fix. Anyone having any problems with the ai now?

Posted: Tue Jul 25, 2006 5:03 pm
by Royal_Assassin
This is an excellent map, and yes I do think the AI has been improved with the patch. They seem to make better decisions now and choose different routes. One question though: I thought the lockable doors were designed so that you could close them by fixing the panel, and then open them by destroying the panel. Am I wrong about that? I'm confused because I found one door that worked that way but the one to the atrium doesn't seem to. It starts out open and then stays shut for the rest of the battle. I know you guys have been discussing this so sorry for the redundancy, but I'm still a little uncertain about the design. :?

Posted: Tue Jul 25, 2006 5:10 pm
by Astute
The panel for the door on the clone side of the atrium is a bit hard to see. It should be on the right if your entering the atrium from the clone side.

Posted: Tue Jul 25, 2006 5:34 pm
by Royal_Assassin
Ok, I found the panel and I have no trouble locking it with the engineer. However, I cannot open the door. No matter what I do I cannot destroy the panel once it has been fixed. What am I missing here? Sorry to be a pain.

Posted: Tue Jul 25, 2006 5:35 pm
by vaylon
I like the map, but boy is it a clash with all the troops in the atrium.
I have mine set on a global 32 and 400 reinforcements.
Nothing but chaos and explosions.


ME LIKES IT!!!!!!!

Posted: Tue Jul 25, 2006 5:53 pm
by Astute
That's an odd error your getting Royal Assasin, what mode/era are you playing when this error occurs?

Posted: Tue Jul 25, 2006 6:05 pm
by Royal_Assassin
Either era on conquest mode, but I just figured out what the problem was. I had the friendly fire turned off, and once you fix a panel it becomes like a vehicle on your side. The other team can damage it but you can't. When I switched sides, the panel showed up red in my sites and I could destroy it with no problem. Mystery solved.

Posted: Tue Jul 25, 2006 7:07 pm
by Astute
Sounds as if the majority of critical errors has been fixed. I'm going to send off Manaan:Murky Depths 1.1 now.

Posted: Wed Jul 26, 2006 7:05 am
by Aksel3
Sorry to say this Astute, but your map keeps crashing for me. It loads the map just perfect, but in the same second I can choose which team I wan't to play on, it crashes.

It happened with both Eras, and with the AI improving patch.

Hope you can help me somehow, I'm look forward to play this.

Posted: Wed Jul 26, 2006 8:58 am
by Teancum
Are you running any side mods Askel? If you are that usually contributes to mod maps crashing.

Posted: Wed Jul 26, 2006 9:05 am
by Aksel3
It's Aksel, not Askel :P

Back on topic: Yes, of course, that might be it. I'm using the recently releashed Tech-Mod. Silly me, why didn't I thought of that ? Anyway, thank you Teancum, can't wait to play this!

Posted: Wed Jul 26, 2006 9:16 am
by Teancum
Sorry Aksel. :P Anyways, that's probably it. Side mods are very unstable and tend to crash mod maps randomly.

Posted: Wed Jul 26, 2006 7:12 pm
by Chamboozer
The link links to an invalid file ID. Cannnot DL

Posted: Wed Jul 26, 2006 7:22 pm
by Epena
http://starwarsbattlefront.filefront.co ... pths;66798

That's the right URL. However, it does give an error message. just go tot he right and click on the 1.1 MMD link there, and all should be fine. Wierd glitch...

Posted: Wed Jul 26, 2006 8:06 pm
by Chamboozer
I tried that...