Hey guys, just a question. I love skinning a lot and i was wondering if it's possible to put my Sharpshooter skin into regular maps, and if possible also give him a blaster rifle for Singleplayer.
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Re: How do I get skins in regular maps
Posted: Fri Apr 23, 2010 3:09 pm
by acryptozoo
put the Rep_inf_ep3sniper in your maps rep side
Re: How do I get skins in regular maps
Posted: Fri Apr 23, 2010 3:12 pm
by Avenger
acryptozoo wrote:put the Rep_inf_ep3sniper in your maps rep side
Thanks for the help but I mean in regular maps, not ones im making.
Re: How do I get skins in regular maps
Posted: Fri Apr 23, 2010 3:20 pm
by Darth_Spiderpig
[hint]Side Mod[/hint]
make a side using the stock rep's files and just use jthe sniper odf and change the weapon to rep_weap_inf_rifle.
Re: How do I get skins in regular maps
Posted: Fri Apr 23, 2010 6:33 pm
by SW_elite
I think he means customizing stock maps, which is fairly easy to do if you follow this tutorial...
Well I did have a tut but its gone missing...
Re: How do I get skins in regular maps
Posted: Fri Apr 23, 2010 6:44 pm
by genaral_mitch
Just do what you would normally do to put your skin in a map, take the rep.lvl from your lvl_pc
and put it in <yourgamedirectory>data\lvl_pc\sides. (Make sure you backup your rep.lvl or you'll permanatly lose it.)
Re: How do I get skins in regular maps
Posted: Fri Apr 23, 2010 7:47 pm
by Avenger
genaral_mitch wrote:Just do what you would normally do to put your skin in a map, take the rep.lvl from your lvl_pc
and put it in <yourgamedirectory>data\lvl_pc\sides. (Make sure you backup your rep.lvl or you'll permanatly lose it.)
Thats what I needed to know, thanks Mitch!!
Re: How do I get skins in regular maps
Posted: Sat Apr 24, 2010 12:54 am
by SW_elite
I thought you were getting at putting your new sniper skin into a stock map.... And for future prefrence I'll add the tut, cause I found it on my harddrive.
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How to edit a shipped map, the EASY way!
1. Make your three letter map. I will use ABC as an example. I am copying Kamino over in this example. I am being as descriptive as possible so that beginners can understand as well.
2. Got to C:\BF2_ModTools\data_ABC\Worlds\ABC and rename the world1 folder to world2
3. Go to C:\BF2_ModTools\assets\worlds and copy the map you want. I chose Kamino so that’s the folder kam. Now when I copy I am only copying the sub directories. I AM NOT COPYING KAM TOO. only copy "effects", "msh", "MUNGED", "odf", & "world1"
4. Paste those folders to: C:\BF2_ModTools\data_ABC\Worlds\ABC
5. Now swap the world1 and world2 folders names, making the Kamino core world files to be in the world2 directory and my ABC core files in world 1. I’m not sure if this is needed but I did it anyhow.
6. Now go to C:\BF2_ModTools\assets\scripts\kam and copy the script of the corresponding game mode you are creating. I chose conquest galactic civil war. So I copied the contents of KAM1g_con.lua and pasted into C:\BF2_ModTools\data_ABC\Common\scripts\ABC\ABCg_con.lua. Now if you are a pro at lua’s then you might not need to do this step.
7. Here is the easiest and most important part. Now in the lua we just updated in step 6, C:\BF2_ModTools\data_ABC\Common\scripts\ABC\ABCg_con.lua in this example, go to the line where it loads the world. If you copied the script from the assets it will look like this. (its about 3/4 a ways down)
8. Now you can open Zero Editor. Load kamino.wld. Now edit at your pleasure and have fun! The best part is your cp’s are already set, you don’t have to delete your original abc.wld’s cp's because your not loading it at all. Just select the layer of your game type and add add add. Or goto the base layer and delete delete delete.
And to change you weapons go find this file and open it.... it should be at BF2_ModTools\data_***\sides\rep\odf\rep_inf_default_sniper.odf
Copy this and paste it in that odf file then save, make sure you look for the changes for future prefrence...
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[GameObjectClass]
ClassParent = "rep_inf_default"
[Properties]
UnitType = "Scout"
MaxHealth = 300.0
MaxSpeed = 8.0 // base forward speed
MaxStrafeSpeed = 6.0 // base right/left speed
@SW_elite: Your tut is not really helpful for just making a single unit change, more for really editing a stock map. All he have to do is what general_mitch (and me) pointed out, simple side mod.
Re: How do I get skins in regular maps
Posted: Sat Apr 24, 2010 7:11 pm
by SW_elite
The title fooled me, by 'regular maps' i thought it ment the stock maps...
Anyway, the tutorial is still helpful and if you still wanted to know how to change the weapons I also added that in my last post.
Re: How do I get skins in regular maps
Posted: Sun Apr 25, 2010 5:10 pm
by Avenger
SW_elite wrote:The title fooled me, by 'regular maps' i thought it ment the stock maps...
Anyway, the tutorial is still helpful and if you still wanted to know how to change the weapons I also added that in my last post.
I did mean stock maps, i just didn't know what stock maps were at the time.
Re: How do I get skins in regular maps
Posted: Sun Apr 25, 2010 5:17 pm
by Deviss
Avenger wrote:
SW_elite wrote:The title fooled me, by 'regular maps' i thought it ment the stock maps...
Anyway, the tutorial is still helpful and if you still wanted to know how to change the weapons I also added that in my last post.
I did mean stock maps, i just didn't know what stock maps were at the time.
if you replace on skin on your side, that will replace in all maps use the soldier