Double transparency+hardeged+double sided texture [Solved]

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Anakin
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Double transparency+hardeged+double sided texture [Solved]

Post by Anakin »

Hi,

i'm looking for a inside flag that makes this:
1. double sided transparency
2. texture should be displayed on both side of the mesh (I have a plan and need the texture on both side)
3. NO GLOW!!!!
4. should be displayed everytime (no matter what the enviroment lights are)


So i tryed 1B and 0A but both have glow. Maybe someone of you can tell me what i did wrong.

I used this post: http://www.gametoast.com/viewtopic.php?p=424522#p424522

I thought 1st value: 1 for hardeged and 2nd value for double trans. But why is it glowing??
Last edited by Anakin on Sun Mar 30, 2014 6:20 am, edited 1 time in total.
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Nedarb7
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Re: double sided transparency + hardeged + double sided text

Post by Nedarb7 »

Try this post. Its what I always use:
viewtopic.php?p=480836#p480836
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Re: double sided transparency + hardeged + double sided text

Post by Marth8880 »

Pretty sure you just need to use hex value 18.
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Re: double sided transparency + hardeged + double sided text

Post by Locutus »

If you have trouble with 18 because of glow when two of those objects are behind each other (like I had with serejas polar express train doors) try 19.
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Anakin
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Re: double sided transparency + hardeged + double sided text

Post by Anakin »

Wow that's a nice list. I'll try 18 tomorrow

What means emissive and what's the different to glow??
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Re: double sided transparency + hardeged + double sided text

Post by THEWULFMAN »

Glow just glows on its own.

Emisive only glows when other transparent objects are in front of it.

As an example.
Hidden/Spoiler:
Image
And more info here. http://www.gametoast.com/viewtopic.php?f=36&t=27355
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Anakin
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Re: double sided transparency + hardeged + double sided text

Post by Anakin »

19 is working.

Thank you for your help
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