My water is invisible?
Posted: Sun Feb 03, 2008 11:12 pm
I'm trying to make a map thats nearly completely covered with water except for some islands in the middle.
So far everything works except for a few glitches i have to work out, the main one being that the water is completely invisible except for the reflection glare (but that only shows up at a distance...) but the damage effects and splash effects work.
I added water to the map in the usual way by putting it in ZE, then adding the effects folder to the world folder (directly in the data_***/worlds/*** folder) and adding the water effects to the FX file, i've done this before but the water's always worked...
In ZE i didnt touch any of the parameters in the water section, i have alpha set to 90 like usual, but i did make the water brush 15X15 to make it easier to add my water (since i am adding it to a fairly large map [512x512] {which may be causing this problem but i dont know for sure})
seriously if i can't get this problem fixed im going to have to scrap this project, so any help i can get is greatly appreciated
So far everything works except for a few glitches i have to work out, the main one being that the water is completely invisible except for the reflection glare (but that only shows up at a distance...) but the damage effects and splash effects work.
I added water to the map in the usual way by putting it in ZE, then adding the effects folder to the world folder (directly in the data_***/worlds/*** folder) and adding the water effects to the FX file, i've done this before but the water's always worked...
In ZE i didnt touch any of the parameters in the water section, i have alpha set to 90 like usual, but i did make the water brush 15X15 to make it easier to add my water (since i am adding it to a fairly large map [512x512] {which may be causing this problem but i dont know for sure})
seriously if i can't get this problem fixed im going to have to scrap this project, so any help i can get is greatly appreciated