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Battle of Jabiim

Posted: Tue Jan 16, 2007 9:33 pm
by [SBF]ATATFIGHTR
Battle of Jabiim

(This is my very first map and I would like it if people helped me along the way with things I need.)

Clone Wars===================================
Jabiim has been taken by the CIS and the Republic are attempting to take it back with force so they don't lose the valuable mines. This is the first battle with the new prototype ATATs.

Galactic Civil War===============================
The Empire has discovered a rebel base on Jabiim, The Empire must crush this base and the Rebels must defend this base inorder to keep control of the planet.



Teams===
Republic
Clonetrooper - EP2 version
Heavy Trooper - EP2 version
Clone Sharpshooter - EP2 version
Clone Engineer - EP2 version
Clone Commander
Jet Trooper - EP2 version, stronger, and has clone rifle
Vehicles
ATAT - x1
ATTE - x1
ATXT - x2 - (I need a model for it)

CIS
Super Battle Droid - normal
Assualt Droid - normal
Assassin Droid - normal
Engineer Droid - normal
Droideka - normal
Nimbus Commando - (if I can get a skin or model)
Vehicles
Spider Walker - x1
Hailfire Droid - x2
AAT - x1 (this may change)

Empire
Stormtrooper - normal
Shocktrooper - normal
Scout Trooper - normal
Imperial Engineer - (might be ATST pilot)
Imperial Officer - normal (may change weapons)
Dark Trooper - stronger and might give him new weapon.
Vehicles
ATAT - x1
ATST - x2

Rebel Alliance
Rebel Soldier
Missle Soldier
Rebel Marksmen
Rebel Engineer
Bothan Spy
Wookie Warrior
Vehicles
Rebel ATRT - x3 (might change)

ScreenShots


Image
Image


Image
Image

Things to do
1. Fix sky*
2. Get Vehicles in
3. Get Walker sounds*
4. Get AT-XT model*
5. Get rain ingame*
6. Get Nimbus Commando*

I hope everyone enjoys the screens and I will get more soon.
If you have ideas or suggestions about the map than feel free to post? 8)


~~[SBF]ATATFIGHTR~~

RE: Battle of Jabiim

Posted: Tue Jan 16, 2007 9:42 pm
by Xavious
So is the * the things you need help with?

RE: Battle of Jabiim

Posted: Tue Jan 16, 2007 9:44 pm
by -_-
Add some water and static props.

RE: Battle of Jabiim

Posted: Tue Jan 16, 2007 9:46 pm
by [SBF]ATATFIGHTR
Yah, this was the thing I needed help with?
The land may look dule right now but once I get more objects in and fix the sky, and get the new things in it will look alot better.

RE: Battle of Jabiim

Posted: Tue Jan 16, 2007 9:48 pm
by [SBF]ATATFIGHTR
I really want to add a fallen ATAT but dont know how?

RE: Battle of Jabiim

Posted: Tue Jan 16, 2007 9:55 pm
by Xavious
4. Get AT-XT model
http://www.secretsociety.com/forum/down ... t_beta.zip

Make sure you credit psych0fred.
5. Get rain ingame
Copy the kamino.fx file from the Kamino world1 folder, put it in your world1 folder, and rename kamino.fx to modID.fx.

Posted: Tue Jan 16, 2007 9:56 pm
by Elmo
I would ask Tean... :wink:

Hmm take a look at this topic... it should help with water...

http://www.gametoast.com/index.php?name ... pic&t=7776

RE: Battle of Jabiim

Posted: Tue Jan 16, 2007 9:56 pm
by RevanSithLord
My suggestion: More AI on field. New effects (just ask how somewhere. It's not really necessary but would be cool)

Otherwise, map is kick(use imagination here lolz)

Great work! :D

RE: Battle of Jabiim

Posted: Tue Jan 16, 2007 10:25 pm
by [SBF]ATATFIGHTR
well I will add more AI soon. How do I put the AT-XT model in the game?

RE: Battle of Jabiim

Posted: Tue Jan 16, 2007 10:52 pm
by [SBF]ATATFIGHTR
Darth_Maul, my sky still isnt fixed and the rain is still not working? Do I have to copy assets for the rain?

Posted: Tue Jan 16, 2007 10:57 pm
by [SBF]ATATFIGHTR
These are the assets I copied into my worlds file?
Image


Also, I will post more pics tommorow. 8)

Posted: Tue Jan 16, 2007 11:38 pm
by Xavious
Did you get kas2.sky and rename it?

Posted: Wed Jan 17, 2007 12:03 am
by Razgriz
i am jabiim fanatic. I have read the comic many times and own it. Can I make some skins for you

Posted: Wed Jan 17, 2007 4:25 pm
by Xavious
Suggestion: Move the default Command Posts.

Switch from Base to Conquest, then go into Objects and move as you would any other objects. Make sure you also move the regions and spawn paths, as well as add control regions so you can spawn vehicles.
http://img296.imageshack.us/img296/2613 ... hisrb9.jpg

Posted: Wed Jan 17, 2007 4:28 pm
by Razgriz
other suggestions,
Add more At-At's and At-Te's
Use only the episode 2 clonetrooper skin cause that is all there was on jabiim( give them different weapons of course)
change rail arc trooper to Alpha and give him arc rifle.

Posted: Wed Jan 17, 2007 6:58 pm
by [SBF]ATATFIGHTR
Thank you for the suggestions, I would like it if you made some skins for me I will need a Nimbus Commando skin and maybe a New ATAT skin to match the design in the comic, but first show me a example of your skins. I don't own the comic and I would like it if you gave me info on it because really im just getting all my info from wookiepedia. I would love to make Alpha-17, but I don't know where to get an ARC rifle.

Darth_Maul, I did rename kas2.sky to JAB.sky and I don't know why the rain is still not working? How do I put the AT-XT into the game properly? Also, I am not certain that those are the final locations of the cps, if I come up with a better layout than I might change it.

Posted: Wed Jan 17, 2007 7:13 pm
by Razgriz
Image
Image
Image
Here is some. As for the nimbus commando that would require a whole new model same with the at-at to make it what it looks like in the comic not just a skin. Ill upload some pics from the comic.

Posted: Wed Jan 17, 2007 7:42 pm
by [SBF]ATATFIGHTR
Nice skins, well than I need to find a modeler. New Screens coming in a little while.

Posted: Wed Jan 17, 2007 7:54 pm
by Razgriz
I doubt your going to find a moddler. There very rare and even though tere are some on gametoast i dont think they take requests and it takes a long time to make a model

Posted: Wed Jan 17, 2007 7:56 pm
by [SBF]ATATFIGHTR
your right, but I will try.