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my swbf2 mod
Posted: Sat Jul 26, 2008 12:41 pm
by (502)GEN.york
Well I finally finished skinning all the rep units I wanted and once I munged my map I took the rep.lvl and the repshell.lvl and made backups of the original ones (that came with game) and then put my modded ones in there well it works on all maps that CAME WITH GAME! when ever there is another map that is custom with custom units it says failed to open mission_abc/.lvl ? anyhelp I would like to release this skin mod to my clan but I need to fix the bugs?
Re: my swbf2 mod
Posted: Sat Jul 26, 2008 3:54 pm
by Culvar
(502)GEN.york wrote:Well I finally finished skinning all the rep units I wanted and once I munged my map I took the rep.lvl and the repshell.lvl and made backups of the original ones (that came with game) and then put my modded ones in there well it works on all maps that CAME WITH GAME! when ever there is another map that is custom with custom units it says failed to open mission_abc/.lvl ? anyhelp I would like to release this skin mod to my clan but I need to fix the bugs?
Because it overwrote the default REP, and it can't read it now for some reason.
Re: my swbf2 mod
Posted: Sat Jul 26, 2008 4:03 pm
by (502)GEN.york
if i wrote repside.lvl in mission would that help?
Re: my swbf2 mod
Posted: Sat Jul 26, 2008 4:10 pm
by Culvar
(502)GEN.york wrote:if i wrote repside.lvl in mission would that help?
It has to be the same number of letters if I'm correct.
Re: my swbf2 mod
Posted: Tue Jul 29, 2008 10:25 pm
by (502)GEN.york
so what would I put in exact words?
edit:please anyone I need help I have to get this out to some guys