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Re: Naboo: Assault on Theed
Posted: Fri Apr 13, 2018 9:57 pm
by Huscarl
"Whats with the two ships of to the side by the river? They feel out of place and just put there on Theed" - if you mean the red and white ships - they are place holders for a "car type" model that is actually found in EA's theed.
Lol I actually didnt notice any red and white ships. What I meant were these ships which seem randomly placed
https://huscarl01.tumblr.com/image/172911341396
Re: Naboo: Assault on Theed
Posted: Sat Apr 14, 2018 5:01 am
by Anakin
just saw your compare picture and i think what is missing on your map is curbstone. That will make the street less wide and improve the overall feeling of your map.
Re: Naboo: Assault on Theed
Posted: Sat Apr 14, 2018 10:51 am
by Cyberctf346
By any chance are you going to add those huge boxes that are in EA’s game? Generally on theed I use those for cover while I fire and ion disruptor at the mtt. Also on MODDB there is a modder named I think synth... anyways he released his assets on there and one of his mods allowed you to pick items up by clicking on them. Maybe you could do that with the ion disruptors to get them even closer to EA’s. Here is the link to his assets
http://www.moddb.com/mods/the-battlefro ... -pack-2018
Re: Naboo: Assault on Theed
Posted: Sat Apr 14, 2018 3:51 pm
by Lorul1
@ ggctuk - thanks (:
@ huscarl - OOOOHHH yeah those ships - they need a new home - haven't moved them yet
@ Anakin - yeaaaah sadly i am missing that - I'm reall close to the object limit so what I'm gunna do is get everything finished then start adding the things like the curb - that probably wont come until v 0.9 so it will be a while
@Cyber - OH WOW i didnt knwo that was possible ! ill have to look into that later today ! good find ... if this does work then I need to think of a way that AI can have the ion disrupors ??? HMMMM ill proably just make a randome ambush happen where there is like one or two AI holding an ion disruptor - then i will some how make it so he only targers turrets (Because the MTT is a turret on rails)
IF and let me stress IF - i get this working ... then i will need to proabaly make or find a model for the disruptor

Re: Naboo: Assault on Theed
Posted: Sun Apr 15, 2018 5:28 am
by Anakin
if you are too close to object limit you may can try to only paint it on the ground texture
Re: Naboo: Assault on Theed
Posted: Mon Apr 16, 2018 9:33 am
by WolfyWolf
Hey lorul, Im still interested in doing impressions for the announcers and Ive got something that sounds close to the tactical droid in audacity. If you want I can give you the mp3.
Re: Naboo: Assault on Theed
Posted: Mon Apr 16, 2018 7:53 pm
by Lorul1
okay that's cool ! I'm not quite ready yet to add the tactical droid sounds it'll be a little while but feel free to send me voice samples - i wouldn't record any of the actual lines yet though because I wanna wait until I'm actually ready to put them in the game

Re: Naboo: Assault on Theed
Posted: Mon Apr 16, 2018 8:54 pm
by WolfyWolf
Lorul1 wrote:okay that's cool ! I'm not quite ready yet to add the tactical droid sounds it'll be a little while but feel free to send me voice samples - i wouldn't record any of the actual lines yet though because I wanna wait until I'm actually ready to put them in the game

Sounds great, it give me more time to work with it and make it sound better!
Re: Naboo: Assault on Theed
Posted: Wed Apr 18, 2018 9:32 am
by MissingTexture
Why not use Gistech's MPL-57 Grenade Launcher/Homing Shot instead of the disruptors? I think it'd be a nice twist shooting emp grenades at it; almost llike Battlefront DICE's disruptors but with a twist! Just a suggestion of course, other than that everything is awesome!

Re: Naboo: Assault on Theed
Posted: Thu Apr 19, 2018 4:54 pm
by Cyberctf346
Sorry for bothering you again but could you increase the range for specialist’s sniper. I’ll try to shoot an ai near the plalace but can’t. It seems I need to get on the frontlines to actually hit someone. Also change the shots from a one hit kill to a two or three hit. Again I’m soooo sorry I’m bothering you.
I found a forum on face punch with lots of new swbf3 models. AAT’s, MTT’s. Just tones.
https://forum.facepunch.com/f/fbx/qwxw/ ... #postjtkqp
Re: Naboo: Assault on Theed
Posted: Mon May 07, 2018 6:36 am
by Huscarl
So whats been happening? Any updates on the maps?
Re: Naboo: Assault on Theed
Posted: Mon May 07, 2018 1:50 pm
by Lorul1
Dont worry your not bothering me cyber ! I need all the feedback I can get to make changes ! So we will have a discord server so that glitches and what not can be reported

. And That’s a pretty good idea missingtexture - i think what I’ll end up doing for the ion disruptor is testing each idea and seeing how the AI react without any player involvement because I want it to be so that the AI can also use the disruptors at radome that way if the player is spending all there time in a tie fighter or something, or say they play as the CIS then at least the republic AI will at least damage the MTT or in rare cases maybe even take it out !
So far we have the turret idea,
The granade launcher/homeing shot idea,
And the click to pick up weapons idea (which I am still looking into)
I also had another idea to disguise command post as the disruptors so that way the player could change class to pick up the disruptor - BUT that would cause all AI with that same class to pick up the weapon too - soooooo yeah (- and then of course how would the AI get disruptors if I did it that way). BUT I think we have some good ideas I could work with soon and tell you guys about ! If anyone eles has an idea feel free to let me know !
There are also unit changes coming to my maps as well ! Learn about them bellow :
So as you all know EA will be releasing a Han Solo season instead of a clone wars season ... and I would like to let you all know that I am interested in remaking these maps !
Images from the movie (
WARNING: pictures below are slightly “spoil”y for those of you who care)
OF course for right now though - theed takes priority ! This is because once that new 0.8 beta comes out, I think a lot more outside fans and players will start to know about this project - then I could start working on seasons and Ewok hunt etc.
But yes everyone - stay tooned, the unit update as well as new models and an update to section of outside the palace are coming soon guys ! let me hear some ideas or whatever - and let me know of any other problems you find !

Re: Naboo: Assault on Theed
Posted: Tue May 08, 2018 9:43 pm
by MissingTexture
This all looks great!
In regards to the solo movie maps, I was thinking of a quick kitbash/retexture for the Mud Trooper Armor. Not too great with hex editing, so somebody else would have to do the cape part whenever I get around to it

Re: Naboo: Assault on Theed
Posted: Wed May 09, 2018 10:17 am
by Cyberctf346
Seriously! You will make Ewok Hunt!

I love that mode. I liked it even more than my other favorite galactic assault.
Re: Naboo: Assault on Theed
Posted: Wed May 09, 2018 7:34 pm
by spectreseven1138
Cyberctf346 wrote:Seriously! You will make Ewok Hunt!

I love that mode. I liked it even more than my other favorite galactic assault.
In a way, you know, Ewok Hunt is in the game already. Just go to the stock Endor map on hunt mode.

Re: Naboo: Assault on Theed
Posted: Thu May 10, 2018 2:36 pm
by Cyberctf346
spectreseven1138 wrote:Cyberctf346 wrote:Seriously! You will make Ewok Hunt!

I love that mode. I liked it even more than my other favorite galactic assault.
In a way, you know, Ewok Hunt is in the game already. Just go to the stock Endor map on hunt mode.

Yeah I know. I personally like being able melee, throw wistes, and blow the horn through. I just like eas version better.
Re: Naboo: Assault on Theed
Posted: Sun May 13, 2018 4:38 am
by Huscarl
Cant wait to play inside the palace

Re: Naboo: Assault on Theed
Posted: Sun May 13, 2018 2:08 pm
by Cyberctf346
Oh wow... if it’s possible to change the weapon models for units randomly maybe you could do that with Rey. Her scavenger outfit and Jedi outfit. That would be really cool especially because I like the Jedi version better.
Re: Naboo: Assault on Theed
Posted: Mon May 14, 2018 8:15 am
by Huscarl
I like Ach-to Rey
Re: Naboo: Assault on Theed
Posted: Tue May 15, 2018 10:52 am
by Cyberctf346
I’m not saying I believe this but has anyone heard the May 7th rumors. They are rumors that Dice is abondoning the game next January. Again I don’t really believe them but if they are true you may be the only hope we have left lorul. So keep the project going an give us updates when you can.
Of course it can from Reddit which is why I don’t entirely believe it because reddit is a “a hive of scum Andy villainy.”