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W.I.P: Rhen Var Harbor (Extended)

Posted: Tue Jun 15, 2010 6:19 pm
by vampire_lord
I decided to make a map for my clan, but there is not support from beta testers unless I make it public, it all began as a simple snow map for competitions, but now it is a not so exact copy of Rhen Var Harbor, take note, this is not the convo pack version, it is bigger and has several modifications including sides, no heroes for now, I think is just fun.

Screenshots
Hidden/Spoiler:
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Download BETA (Sorry, Filefront keeps corrupting my uploads).
Gameplay Video (YouTube)

PLEASE BE AWARE AUTHORS!!
I have a horrible mess in my custom assets, if you see a familiar asset report it to me so I can confirm its author and give it credit (I am planning to add credits on the TIPS window, but this is a BETA, so there is no credit roll yet.), thanks in advance, if you are the author, well... can you give me permission? this map is gettin pretty well made.

Re: W.I.P: Rhen Var Harbor (Extended)

Posted: Sun Jun 20, 2010 11:21 pm
by vampire_lord
Updated to include Screenshots... can you comment this time!?
Thanks.
:D

Re: W.I.P: Rhen Var Harbor (Extended)

Posted: Sun Jun 20, 2010 11:43 pm
by Deviss
this look much better than stock, in special by turrets and some new props ruin maybe?? :D

downloading

Re: W.I.P: Rhen Var Harbor (Extended)

Posted: Mon Jun 21, 2010 2:10 am
by vampire_lord
For anyone still deciding to download, I updated the first post with a Gameplay Video.

Re: W.I.P: Rhen Var Harbor (Extended)

Posted: Mon Jun 21, 2010 10:34 am
by Deviss
vampire_lord wrote:For anyone still deciding to download, I updated the first post with a Gameplay Video.
well is hard when one havent images xD, and dont worry soon people will download it ;)
and why beta? what you need fix :)?

Re: W.I.P: Rhen Var Harbor (Extended)

Posted: Mon Jun 21, 2010 11:43 am
by 501st_commander
FileFront link:
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i have tested, the only bug i found was the health & ammo in the cave float there that cp is. The republic seem weaker than the cis. Is this Multiplayer compatable? :D

Re: W.I.P: Rhen Var Harbor (Extended)

Posted: Mon Jun 21, 2010 12:25 pm
by vampire_lord
It is supposed to be Multiplayer compatible, although it has uber mode enabled, as for the bug i'll check it, but I think the floating effect has something to do with the cave prop, it is an advanced beta, most bugs are fixed, it needs some localization, some limits, patrol paths, etc., and of course, all credits properly given.

The CIS and ALL have a huge advantage apparently, I can't seem to be able to fix this, the main problem is how the REP and IMP take low priority on taking CPs.

Re: W.I.P: Rhen Var Harbor (Extended)

Posted: Tue Jul 20, 2010 10:02 pm
by DarthFannel
How sad, I am taking over my old post, I am vampire_lord, the forums won't let me login again, but of course, I am not letting this project die.

Re: W.I.P: Rhen Var Harbor (Extended)

Posted: Mon Aug 23, 2010 9:35 pm
by Obi-Wan Kenobi
Good map, a ton better then the original. I especially like the turret, because I hate having to take out the AT-TE or AT-AT with a rocket launcher every time. Good work! :)

Re: W.I.P: Rhen Var Harbor (Extended)

Posted: Mon Aug 23, 2010 10:37 pm
by Maveritchell
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