Posted: Thu Jun 29, 2006 10:37 pm
Double post. And the weapon the engineers currently have are actually C4 style... only they blink so your oponent knows they are there.
Sounds like we need the RC soundtrack.TheTao wrote:Thank you! That's the plan, make the game a lot more tense/exciting.
Actually, weapons are pretty quick. If you could give me more description about what this rifle does, I could PROBABLY make it, and in a short amount of time. Just to give you some example of how easy the BFII engine is to mod weapons with, here are just a few things I can change:MrBiggelsWurth wrote:I was thinking of doing something like this with my friends, except make it EXACTLY like counter strike...With the character selection, guns, health, ai difficulty, and etc. But yes, this is a VERY good idea. Oh, and add some nice SMG's, that'd be cool. Or a Krieg like rifle. THe krieg owned. But then again, new weapons take far too long.... just stick with the ones we have, the dreams of a krieg sniper rifle in battlefront 2 are hopeless anyway. It is nearly impossible to remake such a finely crafted rifle.
Well, a krieg is a very lethal sniper rifle. Its a semi automatic, and has a suprisingly strong scope. not exactly sure HOW strong, but probaly slightly stronger than the normal rifles. Anyway, it kills an enemy in about one and a half normal shots, and kills in one headshot (obvious). I was thinking of some reskinning, but i'd need to dig up the images, which shouldnt take too long.... but the actual skinning might take longer. I'll look into it. As for accuracy, it is highly accurate, definitely more accurate than the standard rifles we have. As for range, its probably about 50-100 feet above from its max scope range. Speed of the bullet in mont sure, but very fast, color is that of a standard modern bullet, and trail is hard to notice. Reload time is about 1-3 seconds, ill also have to check that.... number of discharges per shot is 1, and kickback is about up to your upper chest / shoulder.jangoisbaddest wrote:Actually, weapons are pretty quick. If you could give me more description about what this rifle does, I could PROBABLY make it, and in a short amount of time. Just to give you some example of how easy the BFII engine is to mod weapons with, here are just a few things I can change:MrBiggelsWurth wrote:I was thinking of doing something like this with my friends, except make it EXACTLY like counter strike...With the character selection, guns, health, ai difficulty, and etc. But yes, this is a VERY good idea. Oh, and add some nice SMG's, that'd be cool. Or a Krieg like rifle. THe krieg owned. But then again, new weapons take far too long.... just stick with the ones we have, the dreams of a krieg sniper rifle in battlefront 2 are hopeless anyway. It is nearly impossible to remake such a finely crafted rifle.
-The speed, damage, color, and trail of a bullet.
-The number of rounds in a clip
-The number of discharges in a pull of the trigger (this can be a scatter rifle like what the engineer has or a burst fire like modern automatic weapons)
-Reload time
-Gun kickback
-Shot accuracy (how far the gun scatters shots from where you aimed it)
-Range
-Scope range
So yeah. Don't be afraid to mention it
never heard about that one, did you get it from CS or something? if you did just call it sig sealsWell, a krieg is a very lethal sniper rifle. Its a semi automatic, and has a suprisingly strong scope. not exactly sure HOW strong, but probaly slightly stronger than the normal rifles. Anyway, it kills an enemy in about one and a half normal shots, and kills in one headshot (obvious). I was thinking of some reskinning, but i'd need to dig up the images, which shouldnt take too long.... but the actual skinning might take longer. I'll look into it. As for accuracy, it is highly accurate, definitely more accurate than the standard rifles we have. As for range, its probably about 50-100 feet above from its max scope range. Speed of the bullet in mont sure, but very fast, color is that of a standard modern bullet, and trail is hard to notice. Reload time is about 1-3 seconds, ill also have to check that.... number of discharges per shot is 1, and kickback is about up to your upper chest / shoulder.