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Posted: Sun Feb 25, 2007 3:35 pm
by cloneknight
*updated first post*
CURRENTLY there are 6 cp's each side starts out with 3. the republic "bleads" slowly until they have 4 cp's and the cis doesnt until they have one left.
if anyone could please give me the odf's and msh's for turrents.
*edit*
how much hp should i give the turrents. you can see them in the picts
Posted: Mon Feb 26, 2007 10:35 am
by {Hunter}.Rik-Jinn
Are you going to make own edited sides ? That will make the Gameplay more atractive and fun

. But you should think of the balance (don't make rep too good and cis too weak) like on the cool Jedi Support Maps, the sith are way better than the jedi. It should be balanced

Good job already !!
Posted: Mon Feb 26, 2007 5:49 pm
by cloneknight
by edited sides do you mean weapons then no. i cant edit or change weapons that seams way to hard for me. but if you mean skins then maby, i have a few skins i want in my map BUT im haveing trouble learning how to put them ingame. ex. turning my files into .tga format.
i would be so greatful if you all could help me out here.
thanks in advance
Posted: Tue Feb 27, 2007 9:01 pm
by cloneknight
UPDATE
ive added an under groung tunnel. im going to make an emergancy exit half way through it will let you out but not in. (maby some advise for this i HAVE an idea for it) it looks great. im going to add a new texture. if you want a certain one please tell me.
Posted: Tue Feb 27, 2007 9:26 pm
by darthtrogsasea
clone i can help you with every thing (sky,sides,textures for buildings,testing,and other stuff also i can do the sides for you of coruse i can do as much or as littile you want me to with any thing
Posted: Wed Feb 28, 2007 10:50 am
by cloneknight
wow thanks. i could really use your help with some stuff. ill send you some ideas and stuff over PM. thanks a ton.

Posted: Thu Mar 01, 2007 5:14 pm
by darthtrogsasea
no prob clone i dont mind helping peopole ,now if every one else would be so helping and nice GT would be a much nicer place
speaking of witch i almost have the DMG/{TSK} site up and runing
( darth modding group/thou shalt kill )
oh yes about the pm i havent goten it yet
if you use the dvd versoin i may consider giveing you a vesrion of the modtools to you
( a edited version of the cd version registraion file and a non-edited cd version exe ((thats how it works)) but im only giveing it out to those i trust because it has my soruces CD key in it )
Posted: Thu Mar 01, 2007 5:29 pm
by cloneknight
i dont use the dvd version.
i wont send a pm until the weekend sorry ^.^
Posted: Sun Mar 04, 2007 8:23 pm
by cloneknight
*update*
ive added fog to the battle field and increased the turrents hp so they will be harder to take down.
Posted: Sun Mar 04, 2007 8:40 pm
by Xavious
How about some new screenshots, then?
Posted: Mon Mar 05, 2007 12:18 am
by cloneknight
alright ill post them asap.
Posted: Mon Mar 12, 2007 12:18 pm
by cloneknight
*update*
i changed the clones to ep2 clones. i like it but if ya'll think it should go backto normal, then ill change it back to the 501st
Posted: Mon Mar 12, 2007 3:29 pm
by Xavious
Yes, I like Episode 2 clones better.
Are you going to get up some new screenshots of progress?
Posted: Tue Mar 13, 2007 3:42 am
by Enigmas
I also prefer Ep. 2 clones.
The picture of the 'shielded research thing' is cool! I like it! Maybe if a player shot it enough it could blow up!
(....ya no, because the plant sensed danger or something...that's why it was shielded....? >_> )
I assume there will be some bumps on the ground to add some flavor.
Looks good, I'm anxious to play!
Posted: Tue Mar 13, 2007 7:38 pm
by cloneknight
ya ill add lots of bumps just for you ^.^.
and if the plant looks....strange ill put in something else if you all prefer it.
Posted: Sun Mar 18, 2007 1:00 pm
by cloneknight
*update*
picture of fog in first post.
dont mind the ep3 clone i now have ep2.
Posted: Sun Mar 18, 2007 3:34 pm
by Xavious
The fog looks a little thin. Try making it thicker. (Almost like Dagobah)
Posted: Sun Mar 18, 2007 3:44 pm
by cloneknight
alright ill try that. thanks for the feed back
Posted: Fri Mar 30, 2007 10:57 pm
by cloneknight
*UPDATE*
changed unit sides
CIS
marine
assult droid
sniper
pilot
manga
destorier droid
REP
clone trooper
mistile trooper
engenear
sniper
are chaingun trooper trooper
jet-emp
jet-rifle
(all ep2)
i also changed the names of the weapons ant troopers
Posted: Sun Apr 01, 2007 9:10 am
by cloneknight
1 post has pictures of sides.