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Re: Sol Map Pack

Posted: Mon Sep 01, 2014 3:16 pm
by thelegend
North West...Volcano. Ahhh yes. Wyoming, Yellowstone National Park. The only Volcano I know in this area.

Re: Sol Map Pack

Posted: Mon Sep 01, 2014 3:17 pm
by Marth8880
Nope. Further west - specifically west coast.

Re: Sol Map Pack

Posted: Mon Sep 01, 2014 3:30 pm
by thelegend
Hm..maybe the Mount McKinley in Alaska? It's the highest mountain and near the north west coast I think.

Re: Sol Map Pack

Posted: Mon Sep 01, 2014 3:42 pm
by Marth8880
Last hint: it's in Washington state. :o

Re: Sol Map Pack

Posted: Mon Sep 01, 2014 3:47 pm
by thelegend
Ahhh mt baker. It looks really similar to the big white mountain in your last picture.

Re: Sol Map Pack

Posted: Mon Sep 01, 2014 3:49 pm
by Marth8880
Absolutely correct! :D Your prize is... the happy thought that you got the answer. :lol:

Nah but yep, Mt. Baker is correct, and the mountain range itself is the Cascades. :)

Re: Sol Map Pack

Posted: Mon Sep 01, 2014 3:59 pm
by thelegend
Well. Maybe just a bit more difficult in the next time :P
Thank you google for helping me with the mountains^^

Re: Sol Map Pack

Posted: Mon Sep 01, 2014 5:14 pm
by THEWULFMAN
Looks great.

Re: Sol Map Pack

Posted: Tue Sep 02, 2014 4:17 pm
by Marth8880
Thanks, man. :0

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Electric meter and fountain pump control for PIO! :) Model by me.
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Bench! Model by me, textures by CG Textures.
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References: https://www.dropbox.com/sh/aqnv6l36mc6w ... C551yggbXa

Re: Sol Map Pack

Posted: Tue Sep 02, 2014 5:27 pm
by thelegend
Looks nice modeled.
Off topic: The lowrez model of the B1 droid in your first picture behind the 2nd bench and near the stap) looks a li. ttle bit like a bunny if you zoom to him.

Re: Sol Map Pack

Posted: Wed Sep 03, 2014 2:04 am
by Marth8880
HAHA, you're right! It does! I never even noticed that little ****** over there in the first place! :funny2:

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Meter texture is complete! Most credit to CG Textures.
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Re: Sol Map Pack

Posted: Wed Sep 03, 2014 2:05 am
by THEWULFMAN
Nice work. Lock looks great.

Re: Sol Map Pack

Posted: Wed Sep 03, 2014 4:11 am
by Anakin
looks great.

One question is there a reason why everybody (on many stock models) makes an circle the way you did it?? I make an central point and you have this point moved to the left side.
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Re: Sol Map Pack

Posted: Wed Sep 03, 2014 7:25 am
by thelegend
Ah yes. I thought the same. Actually if you attached the image it should be a bit "glitched". That would happen if I did that.

Re: Sol Map Pack

Posted: Wed Sep 03, 2014 8:55 am
by Locutus
Can't speak for XSI but when you're working with n-gons and auto-triangulate afterwards that's what it usually looks like.

Re: Sol Map Pack

Posted: Wed Sep 03, 2014 9:06 am
by Marth8880
The central vertex isn't moved, it's been removed. For flat cylinder tops, it's much more efficient to do what I did instead of having the outer vertices connect to a central vertex. Saves triangles. For the UVs, all you have to do is give the cluster a planar sub-projection.

Re: Sol Map Pack

Posted: Wed Sep 03, 2014 9:08 am
by Anakin
Ah ok thanks for clearing that

Re: Sol Map Pack

Posted: Wed Sep 03, 2014 3:05 pm
by Marth8880
Electricity meter/pump control is in-game! :)
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Re: Sol Map Pack

Posted: Wed Sep 03, 2014 3:07 pm
by THEWULFMAN
Looks like an efficient use of polygons, you are definitely improving.

Re: Sol Map Pack

Posted: Wed Sep 03, 2014 3:13 pm
by thelegend
Looks great. I have a nice suggestion: What about a small forest house with interoir? A house where mostly hunters or 'holiday guys' live. Complete made of wood.