Earth: Apocalypse 3D art thread -- W.I.P (Destruction pg. 7)

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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Cleb
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Re: Earth: Apocalypse 3D art thread -- W.I.P

Post by Cleb »

Erm... Know that THEWULFMAN has a model of it, the T-90 is a LOT more complex to make, and being a novice modeler, I honestly don't think I could actually do it. I'm already really far on the M1, it's simpler and there's a million reference pictures of it. I don't mean to sound whiny/self-centered, but I think that if I did the T-90 it would not look very good. If you really want I'll try, but I'm not very confident of the result. :(
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Re: Earth: Apocalypse 3D art thread -- W.I.P

Post by Loopy53 »

Well, I'll tell you what, why dont you post some pictures of your model, since your far into it, and I will see. I can't please everyone, as much as I try to. :( I will consider your model though!
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Re: Earth: Apocalypse 3D art thread -- W.I.P

Post by Cleb »

Here it is:
Hidden/Spoiler:
Image
Image
I am currently working on the machine gun on the top. I still need to add a few of the other machine guns, the vents on the back, the wheels, and a few other small things. :wink: This is without doubt my highest quality model I have made so far. Right now it may seem bare, but it won't when its done. :chew:

EDIT:
Here is an updated version:
Hidden/Spoiler:
Image
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Re: Earth: Apocalypse 3D art thread -- W.I.P

Post by Loopy53 »

Wow, that looks really good! I hope to see it textured.
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Re: Earth: Apocalypse 3D art thread -- W.I.P

Post by Cleb »

I just finished it except for the wheels in the treads. Took me like 8 hours total. :shock: Texturing is going to be [Diet Dr. Pepper]. :cpu: I really hope you choose this to be in your map, I worked really hard on it. Oh and theres rigging it for Battlefront. :runaway:
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Re: Earth: Apocalypse 3D art thread -- W.I.P

Post by THEWULFMAN »

I don't use Xfire that often anymore, Loopy, since it is terrible and locks my computer up. So I could add you, but I'd never be on.

If Cleb wants to make it, then fine. I don't know if I'd have the time to do it anyway. I mean, I will do it someday for my own projects anyhow, just don't know when.
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Re: Earth: Apocalypse 3D art thread -- W.I.P

Post by Loopy53 »

Alright cleb, that sounds good. I will use your model in my map. As for rigging, im sure if you followed a custom vehicle tutorial (and im almost certain I came across one on GT) then you should be good. I can try and help you too, although I've never made custom vehicles before.

@THEWULFMAN I hope I didnt offend you, and I am sorry if I did. :(
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Re: Earth: Apocalypse 3D art thread -- W.I.P

Post by Marth8880 »

Loopy53 wrote:As for rigging, im sure if you followed a custom vehicle tutorial (and im almost certain I came across one on GT) then you should be good.
It's not hard - I can help if needed.
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Re: Earth: Apocalypse 3D art thread -- W.I.P

Post by Cleb »

Here is the competed version:
Hidden/Spoiler:
Image
Image
I will first texture it, then try to rig it :wink:
What do you think? :wink:

Also if you find a tutorial on making treaded vehicles, I would love to have the link :cpu:
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Re: Earth: Apocalypse 3D art thread -- W.I.P

Post by THEWULFMAN »

Loopy, you didn't offend me at all, don't worry.

Cleb, those images are REALLY small. I need them to be a lot bigger. Off the bat I can see the turret shape is off. It's not rounded like that, it's sharp angled armor.
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Re: Earth: Apocalypse 3D art thread -- W.I.P

Post by Cleb »

I'm sorry, those pictures are as big as I can make them. In fact, they take up almost the whole screen. I'm not a tech person so I have no idea if I could make them bigger. I will zoom in more next time. :wink: The armor is actually sharp, but XSI seems to make an effort to make it as rounded looking as possible. I'll try to make it sharper. :wink:
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Re: Earth: Apocalypse 3D art thread -- W.I.P

Post by Loopy53 »

That looks great! :thumbs: How many polygon's is it?
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Re: Earth: Apocalypse 3D art thread -- W.I.P

Post by Marth8880 »

Image

But seriously though, I'd estimate around 8,000 triangles, judging from the rounded bits.

Also, you know where you select Wireframe or Shaded and whatnot? Select "Wireframe On Shaded" and "Headlight" - they're located in the same drop-down menu.
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Re: Earth: Apocalypse 3D art thread -- W.I.P

Post by kinetosimpetus »

You can mark the edges as hard by selecting them and going to Modelling > Component > Mark Hard Edge, or something like that...
Edge select hotkey is i
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Re: Earth: Apocalypse 3D art thread -- W.I.P

Post by noMatt »

Thats not only great thats awesome Cleb
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Re: Earth: Apocalypse 3D art thread -- W.I.P

Post by Loopy53 »

So after doing some planning I should have a surprise for you guys later this week. 8) No guessing what it is though!
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Re: Earth: Apocalypse 3D art thread -- W.I.P

Post by DarthSolous »

For a helicopter, maybe you could use the AH-6 Littlebird.

There's an AH-6 model in the Alien Assets Pack.
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Re: Earth: Apocalypse 3D art thread -- W.I.P

Post by Loopy53 »

Im not too sure if I would want helicopters. They wouldn't work like you would want them to. I could lock roll, make it move forward really slowly, but the yawing (I hope thats the correct term) wouldnt work very good I dont think, but I could try using helicopters and see how that goes! For jets I think the harrier for the US side would work nicely. I also think the russians should have a similar jet. perhaps a prototype model. Anyhow, it would have to be something that takes off vertically. I dont think the russians have a VTOL jet. The main gun would be a 30mm gun mounted on the nose ( I think ) along with per say 20 air to air missiles and 10 air to ground missiles. Each team would get 2 jets, 2 helicopters, 4 tanks, and 3 hummers/technicals at the start of the match. Any comments just shout. :)
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Re: Earth: Apocalypse 3D art thread -- W.I.P

Post by Nedarb7 »

A helicopter might work, not sure. Its worth a try. :D
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Re: Earth: Apocalypse 3D art thread -- W.I.P

Post by Cleb »

Re: Helicopter: It would probably work, but the props in flight would have to be some sort of effect, like the exhaust on a ship because you can't have an animation that starts when you take off and stops when you land, at least that's what I think, correct me if I'm wrong.

Anyway, maybe the russians could have this plane:http://en.wikipedia.org/wiki/Yakovlev_Yak-141, I know that it didn't enter production, and its older, but it looks pretty cool and may be of use. :wink:
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