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Spawn animations
Posted: Fri Aug 20, 2010 3:52 pm
by Obi-Wan Kenobi
Hey guys, can you change the animations of the people when you spawn to make it more acurrate?(i.e. the battle droid animation: the clip goes in the side of the gun, not the bottom) If you don't follow me, forget it anyway.
Re: Spawn animations
Posted: Fri Aug 20, 2010 4:08 pm
by sim-al2
Custom FPMs are impossible and I don't think there would be enough of a difference to be really worth changing the 3rd person animation.
Re: Spawn animations
Posted: Fri Aug 20, 2010 4:27 pm
by DarthD.U.C.K.
there is no "spawn"-animation in battlefront
Re: Spawn animations
Posted: Fri Aug 20, 2010 5:22 pm
by Maveritchell
sim-al2 wrote:Custom FPMs are impossible and I don't think there would be enough of a difference to be really worth changing the 3rd person animation.
DarthD.U.C.K. wrote:there is no "spawn"-animation in battlefront
He's talking about the idle poses you see on the "spawn screen" - the unit select, which can be changed.
Re: Spawn animations
Posted: Fri Aug 20, 2010 5:29 pm
by Obi-Wan Kenobi
Mav is correct. Thanks for telling me that. It wouldn't be worth it, but nice to know.
Re: Spawn animations
Posted: Fri Aug 20, 2010 5:42 pm
by DarthD.U.C.K.
ah! i never thought of that, im sorry
Re: Spawn animations
Posted: Sun Aug 22, 2010 8:10 pm
by MrCrayon
Hey, you know in renegade squadron and elite squadron how if you stay still, an idle animation plays? Mav somehow got a guy to do that in one of his maps, and I have caught my guy doing it once on Tantive IV. What the heck? Is it possible to have that happen more commonly? Is it? (I hope this is still on topic)
Re: Spawn animations
Posted: Mon Aug 23, 2010 10:45 am
by DarthD.U.C.K.
well, there are "checkweapon" and "lookaround"-animations in the assets. i once tried to use this state to play some ambience-anims but i never saw them ingame so i assumed they arent implemented at all. looks like threy are still played sometimes but theres no known way to edit the frequency
Re: Spawn animations
Posted: Mon Aug 23, 2010 10:50 am
by Deviss
DarthD.U.C.K. wrote:well, there are "checkweapon" and "lookaround"-animations in the assets. i once tried to use this state to play some ambience-anims but i never saw them ingame so i assumed they arent implemented at all. looks like threy are still played sometimes but theres no known way to edit the frequency
me yes and they are very funny ingame

, only checkweapon is a bit bored

Re: Spawn animations
Posted: Wed Aug 25, 2010 4:58 pm
by Obi-Wan Kenobi
I wonder how mav did it...
Re: Spawn animations
Posted: Thu Aug 26, 2010 8:15 am
by DarthD.U.C.K.
i think he didnt do aynthing, the animation was just played randomly, it can happen with the shipped units too..
Re: Spawn animations
Posted: Fri Aug 27, 2010 4:53 pm
by Obi-Wan Kenobi
Oh, okay. So theoreticly it could happen on any map...
Re: Spawn animations
Posted: Fri Aug 27, 2010 5:14 pm
by DarthD.U.C.K.
yes, ive heard from some people that they saw it sometimes but personally i never saw these anims ingame
Re: Spawn animations
Posted: Fri Aug 27, 2010 8:35 pm
by Sky_216
Animated prop using an old unused idle anim from BF1 apparently.
Re: Spawn animations
Posted: Sat Aug 28, 2010 11:30 am
by Obi-Wan Kenobi
Oh, Okay. Thanks Sky216
