Does that include your hero, or not?Darth_Spiderpig wrote:I have 10 selectable for the rep side, that's the maximum.
Geonosis: Landing At Point Rain [TRAILER OUT]
Moderator: Moderators
-
theultimat
- Lieutenant General

- Posts: 679
- Joined: Sun Apr 13, 2008 1:39 pm
- Location: UK
Re: Geonosis: Landing At Point Rain
-
Darth_Spiderpig
- Sith Master

- Posts: 2631
- Joined: Fri Mar 27, 2009 10:23 am
- Projects :: Something cool...
- xbox live or psn: Has no xbox....Yup
- Location: Does whatever a Spiderpig does
- Contact:
Re: Geonosis: Landing At Point Rain
I have no heroes. I have 3 Jedi as playable units (Mundi, Anakin and Kenobi)
-
Jodandotson
- Private Second Class
- Posts: 71
- Joined: Fri Apr 24, 2009 10:33 pm
Re: Geonosis: Landing At Point Rain
I am pretty sure the flame trooper has a kama. Other than that it looks awesome.
-
Darth_Spiderpig
- Sith Master

- Posts: 2631
- Joined: Fri Mar 27, 2009 10:23 am
- Projects :: Something cool...
- xbox live or psn: Has no xbox....Yup
- Location: Does whatever a Spiderpig does
- Contact:
Re: Geonosis: Landing At Point Rain
yeah, he had a kama, but I got the model from Delta-1035 and I have no permission to change anything...Jodandotson wrote:I am pretty sure the flame trooper has a kama. Other than that it looks awesome.
But it is still a great unit.
- Delta-1035
- Sith Master

- Posts: 2651
- Joined: Mon Aug 04, 2008 10:32 am
- Projects :: TOR GCWII GCW1035 BF1035
- xbox live or psn: Johnny_Sciroppo
- Location: Pizza Land
Re: Geonosis: Landing At Point Rain
Well, that because you don't have to, they have kamas.Darth_Spiderpig wrote: I have no permission to change anything...
-
Darth_Spiderpig
- Sith Master

- Posts: 2631
- Joined: Fri Mar 27, 2009 10:23 am
- Projects :: Something cool...
- xbox live or psn: Has no xbox....Yup
- Location: Does whatever a Spiderpig does
- Contact:
Re: Geonosis: Landing At Point Rain
Too much work the past 3 days...the trooper in the pic is already outdated...I have now Delta's (thanks
- Super_Clone
- High General

- Posts: 803
- Joined: Sat Jul 12, 2008 7:58 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Florida
Re: Geonosis: Landing At Point Rain
Then If Ande releases his CAT (Cold Assault Trooper) soon, then that can be reskinned for an even better FlameTrooper 
-
Darth_Spiderpig
- Sith Master

- Posts: 2631
- Joined: Fri Mar 27, 2009 10:23 am
- Projects :: Something cool...
- xbox live or psn: Has no xbox....Yup
- Location: Does whatever a Spiderpig does
- Contact:
Re: Geonosis: Landing At Point Rain
Well, we'll see.
For now:
Update
Made the zombie geonosian to use meele weaps. (like the Wampa) Thanks to beta testers to point it out.
to me he looks now really like a zombie.
Comments?
For now:
Made the zombie geonosian to use meele weaps. (like the Wampa) Thanks to beta testers to point it out.
Hidden/Spoiler:
Comments?
- Delta-1035
- Sith Master

- Posts: 2651
- Joined: Mon Aug 04, 2008 10:32 am
- Projects :: TOR GCWII GCW1035 BF1035
- xbox live or psn: Johnny_Sciroppo
- Location: Pizza Land
Re: Geonosis: Landing At Point Rain
Yeah, i meant that.
Looks a bit odd but it's ok, GJ.
- Anakin
- Master of the Force

- Posts: 4817
- Joined: Sat Sep 19, 2009 11:37 am
- Projects :: RC Side Mod - Remastered - SWBF3 Legacy
- Location: Mos Espa (germany)
-
Darth_Spiderpig
- Sith Master

- Posts: 2631
- Joined: Fri Mar 27, 2009 10:23 am
- Projects :: Something cool...
- xbox live or psn: Has no xbox....Yup
- Location: Does whatever a Spiderpig does
- Contact:
Re: Geonosis: Landing At Point Rain
I didn't like it, so I decided to put it out again.
Hidden/Spoiler:
-
Lord Bardar
- Under watchful eyes.
- Posts: 566
- Joined: Sat Dec 08, 2007 2:32 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Zoo York
Re: Geonosis: Landing At Point Rain
i think your reanimated geonosian should have more blood.
- Delta-1035
- Sith Master

- Posts: 2651
- Joined: Mon Aug 04, 2008 10:32 am
- Projects :: TOR GCWII GCW1035 BF1035
- xbox live or psn: Johnny_Sciroppo
- Location: Pizza Land
Re: Geonosis: Landing At Point Rain
No, in CW they were just gray-ish.
How did you get the model fixed, btw?
How did you get the model fixed, btw?
-
Darth_Spiderpig
- Sith Master

- Posts: 2631
- Joined: Fri Mar 27, 2009 10:23 am
- Projects :: Something cool...
- xbox live or psn: Has no xbox....Yup
- Location: Does whatever a Spiderpig does
- Contact:
Re: Geonosis: Landing At Point Rain
Scaled down the anim to 0.8.Delta-1035 wrote:How did you get the model fixed, btw?
-
Jodandotson
- Private Second Class
- Posts: 71
- Joined: Fri Apr 24, 2009 10:33 pm
Re: Geonosis: Landing At Point Rain
That looks awesome, but zombie genosians were not above the surface at all in that episode. I would add some healthy living genosians to the surface and leave those guys for catacombs below the map. That would be assuming that these are locals though. If you were planning on making the zombie genosians part of the CIS side then that would be fine. I still think that there should be normal genosians as well.
- Delta-1035
- Sith Master

- Posts: 2651
- Joined: Mon Aug 04, 2008 10:32 am
- Projects :: TOR GCWII GCW1035 BF1035
- xbox live or psn: Johnny_Sciroppo
- Location: Pizza Land
Re: Geonosis: Landing At Point Rain
They are part of the CIS side, like the "normal" geo and the elite geo.
-
Darth_Spiderpig
- Sith Master

- Posts: 2631
- Joined: Fri Mar 27, 2009 10:23 am
- Projects :: Something cool...
- xbox live or psn: Has no xbox....Yup
- Location: Does whatever a Spiderpig does
- Contact:
Re: Geonosis: Landing At Point Rain
Delta-1035 wrote:They are part of the CIS side, like the "normal" geo and the elite geo.
Btw, I am working on the catacombs... What do you think? Shall I make an entrance using the Hoth assets, or use the geonosian lairs as entrances. (For exampla: You know the holes from stock Geonosis? if you fall in there, you will be teleprtet to the catacombs.)
- G_M_StYlEr_M
- Rebel Sergeant

- Posts: 194
- Joined: Wed Oct 01, 2008 5:59 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: germany
- Contact:
Re: Geonosis: Landing At Point Rain
Hmm The Idea With The Dead Clones Is Great Add Some 
-
Darth_Spiderpig
- Sith Master

- Posts: 2631
- Joined: Fri Mar 27, 2009 10:23 am
- Projects :: Something cool...
- xbox live or psn: Has no xbox....Yup
- Location: Does whatever a Spiderpig does
- Contact:
Re: Geonosis: Landing At Point Rain
I already have. I used Qdin's Dead Clones with skins from Delta-1035 and B.I.C_Cookie.G_M_StYlEr_M wrote:Hmm. The Idea of the Dead Clones is great, add some
And for now:
Added the Sides to CTF, and now we finally have AI:
Hidden/Spoiler:
Hidden/Spoiler:
Last edited by Darth_Spiderpig on Tue Dec 22, 2009 12:54 pm, edited 1 time in total.
-
Lord Bardar
- Under watchful eyes.
- Posts: 566
- Joined: Sat Dec 08, 2007 2:32 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Zoo York
Re: Geonosis: Landing At Point Rain
the picture of the geonosian getting sabered is so awesome you had to post it twice!
nice pics, though.
nice pics, though.










