Changing the rain collision effect [Solved]

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theultimat
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Changing the rain collision effect [Solved]

Post by theultimat »

Hi.
I was wondering how you can change the rain effect (when the rain hits the ground). I did the following, but the effect remained the same.
Firstly, I looked in my map's .fx file, and found the following code:

Code: Select all

	GroundEffect("com_sfx_rainsplash");
So I went over to the data_***\Common\effects folder and found com_sfx_rainsplash.fx. I then opened that in PE, and removed the rings, as I didn't want them in the effect anymore. I then saved the file, and munged with Common ticked. When I tested ingame, the effect was still the same.
Any ideas?
Thanks in advance.
Last edited by theultimat on Sat May 30, 2009 11:30 am, edited 1 time in total.
Xavious
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Re: Changing the rain collision effect

Post by Xavious »

Try putting it in your world's effects folder (If you didn't do that already), and also try renaming it, making sure to change the reference in the .fx file.
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Fiodis
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Re: Changing the rain collision effect

Post by Fiodis »

You need to make a custom ingame.lvl. There's a tutorial on that in the FAQ.
theultimat
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Re: Changing the rain collision effect

Post by theultimat »

Thanks, fiodis, it worked. This can be locked.

EDIT:
And thanks for the reply anyway, Xavious. :)
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