Animations, Combos, and Effects
Posted: Sun Aug 19, 2007 2:17 pm
So I've been having some trouble with some different effects doing exactly what I want them to do. Also a little while ago I was reading through the combo and animation docs (Interesting stuff) and came up with some more questions I was hoping someone could help me answer:
1. How could I add the knock down effect to something like a grenade of bullet. (Like when your forced push and the player goes through the "getting up" animations, that is what I trying to do)
2. How do I add a fade out to a effect. Right now I have a grenade with a custom effect from PE but when you throw the effect stays their for the entire match.
3. Is there a way to slow down animations? Like make a lightsaber swing go at half speed?
4. What program is used to create new player animations and is there any tutorials on how to create them? I do have the free version of XSI (which I pretty sure could make player animations, but I only see tuts for flyers and vehicles in the XSI forum) but I'm intrested in any other free programs that can make animations and tutorials for them.
5. Is there a limit to the amount of states and transitions a combo file can have?
6. How can I attach the msh of a rifle to the hand of a unit to create a rifle swing attack like Delta_57_Dash did in an older BFI map. (Believe in was Rouge Assault or something)
Any help would be appreciated
1. How could I add the knock down effect to something like a grenade of bullet. (Like when your forced push and the player goes through the "getting up" animations, that is what I trying to do)
2. How do I add a fade out to a effect. Right now I have a grenade with a custom effect from PE but when you throw the effect stays their for the entire match.
3. Is there a way to slow down animations? Like make a lightsaber swing go at half speed?
4. What program is used to create new player animations and is there any tutorials on how to create them? I do have the free version of XSI (which I pretty sure could make player animations, but I only see tuts for flyers and vehicles in the XSI forum) but I'm intrested in any other free programs that can make animations and tutorials for them.
5. Is there a limit to the amount of states and transitions a combo file can have?
6. How can I attach the msh of a rifle to the hand of a unit to create a rifle swing attack like Delta_57_Dash did in an older BFI map. (Believe in was Rouge Assault or something)
Any help would be appreciated