I don't see my msh into the game [Solved]

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AhsokaTano
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I don't see my msh into the game [Solved]

Post by AhsokaTano »

Hi again xD
I'm doing a new map. A training map.
I modeled part of the map on Blender and i put my msh into the game:

Image


But...
When i enter into the game, my msh don't appear. I don't know why the msh don't appear.

Image



Any ideas?

Thanks.
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Fiodis
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Re: I don't see my msh into the game

Post by Fiodis »

How did you go about converting your blender object into a msh file?
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AhsokaTano
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Re: I don't see my msh into the game

Post by AhsokaTano »

I export my msh on .wrl (vrml97). After, i put the .wrl into SWBFViewer. I clic "Save As" and i save on msh.
After i put the msh and the tga into a "msh" folder.
This is my odf:
Hidden/Spoiler:
[GameObjectClass]
ClassLabel = "building"
GeometryName = "training map.msh"

[Properties]
GeometryName = "training map"
FoleyFXGroup = "metal_foley"
The odf is put on "odf" folder.

I don't know why don't work...

I follow this tutorial: http://www.gametoast.com/forums/viewtop ... 27&t=17586
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AceMastermind
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Re: I don't see my msh into the game

Post by AceMastermind »

AhsokaTano wrote: [GameObjectClass]
ClassLabel = "building"
GeometryName = "training map.msh"

[Properties]
GeometryName = "training map"
FoleyFXGroup = "metal_foley"
Get rid of the space in the geometry name, training map should be:
training_map
or
trainingmap
etc
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AhsokaTano
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Posts: 194
Joined: Mon Aug 29, 2011 10:11 am
Projects :: Kamino Training Map.
Games I'm Playing :: SWBF 2 Skyrim SWTOR
xbox live or psn: ZunaSW
Location: Spain ... I mean, Jedi Temple

Re: I don't see my msh into the game

Post by AhsokaTano »

Ahhh, now it work!!
Thanks thanks.
Always, my problems are small xD

Image
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