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Making a custom unit
Posted: Sat Dec 04, 2010 3:53 am
by adventfear
Is it possible to give a human character (say, a rebel) the scream of an Acklay and the attacks/motions of a wampa?
Re: Is it possible...
Posted: Sat Dec 04, 2010 5:47 am
by AQT
Yes, and yes. The first is simply a matter of switching/adding in a few ODF parameter lines. I'm pretty sure Acklay screams are only found in the Felucia sound .lvl, though. The second requires you to munge a new animation set for the Wampa's .combo file with all original MSH files but using a human basepose instead.
Re: Is it possible...
Posted: Sat Dec 04, 2010 1:09 pm
by adventfear
Okay, how do I do that second part exactly?
Re: Is it possible...
Posted: Sat Dec 04, 2010 1:19 pm
by DarthD.U.C.K.
"how to munge a new animationset" from the everythingyounnedthread, its your friend

Re: Is it possible...
Posted: Sat Dec 04, 2010 10:46 pm
by adventfear
I did all that and it doesn't work, it crashes when the map starts

Re: Is it possible...
Posted: Sun Dec 05, 2010 9:30 am
by DarthD.U.C.K.
then you have probably done something wrong, what error does tze log give you?
Re: Is it possible...
Posted: Sun Dec 05, 2010 11:34 am
by Lephenix
Not obligatory , assuming you have vista or seven :
phazon_elite wrote:Very sorry to bump this, but I have some important information regarding this fix.
If anyone has run into the problem of munge_animation.bat not working in Vista, here's a fix:
Change this:
To this:
I encountered this today, and I hope it helps to anyone who had this problem.
I had that problem too , and that fixed it , and now i can munge my anims ^^ .