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Re: WIP Clone Commandos
Posted: Mon Aug 16, 2010 3:08 pm
by fiddler_on_the_roof

holy [diet dr. pepper] nice model!! i can't wait to see this in-game .. amazing job
Re: WIP Clone Commandos
Posted: Mon Aug 16, 2010 9:02 pm
by RC-1192
holy clone-trooper-helmet-in-a-box

most impressive :vader2:
Re: WIP Clone Commandos
Posted: Tue Aug 17, 2010 4:35 am
by Anakin
DarthD.U.C.K. wrote:
boss
fixer
scorch
with specmap:

WOW very realistic
Are you working on Sev,too??
Will be great to get Delta Squad (all 4) instead of the hero?? maybe a bit more inteligent than the others if you preset F4 for "follow me"
what did specmap means??
Re: WIP Clone Commandos
Posted: Tue Aug 17, 2010 5:04 am
by lucasfart
While I'm not totally sure about the specmap myself, its got something to do with the lighting and reflection off the units surface.
And you can make f4 the follow me command yourself, in the games controls...
Re: WIP Clone Commandos
Posted: Tue Aug 17, 2010 12:41 pm
by Wonderboy
Yeah, spec maps have to do with the way light shines on them. Adds real-time lighting or something. Its to make something shiny.
Re: WIP Clone Commandos
Posted: Tue Aug 17, 2010 12:45 pm
by DarthD.U.C.K.
specmaps control the shinyness of the surface
and no, im not yet working on sev but i will definintelly do him
to be honest i havent really done any modding for a month but i think ill start again soon
Re: WIP Clone Commandos
Posted: Wed Aug 18, 2010 5:48 am
by Anakin
would be great

Re: WIP Clone Commandos
Posted: Sun Aug 22, 2010 2:48 pm
by Obi-Wan Kenobi
Wow D.U.C.K, that is quite a feat.