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Questions about Mod Tools Problems
Posted: Thu Jun 12, 2008 1:23 am
by AQT
Hello everyone. I recently got into mapping and I recently got some problems too. After looking through the documentation that came with the tools and the "Everything You Need" thread, I just can't figure out how to delete/move a placed object(s) in Zero Editor. I pondered for about one hour trying to figure it out myself. Could someone please tell me how?
Another problem I am having is whenever I munge my map, it doesn't appear in the Addon folder. The map is still playable though in Insant Action. The strange thing is, a "LVL_PC" (something like that) folder appears in my "data_CBE" folder after the munging completed. Inside that folder, I found the "ingredients" (SIDE, common.lvl, mission.lvl, etc) for my map. With this and the addme.script form the "Addme" folder, I can put my map together manually. Is there a way to fix this so that Visual Munge will put my map together automatically instead of having me put it together myself?
I currently use a computer running Windows Vista to mod. If anyone out there can understand what I have posted, please help. Thanks.
Re: Questions about Mod Tools Problems
Posted: Thu Jun 12, 2008 1:34 am
by redgroupclan
To delete a placed object, you click it (i would suggest more than 1 time to be sure you dont accidently delete another object that you didnt think you had selected) and press the delete key on your keyboard. To move a placed object, hold C. C allows you to move your object up (hold down the rotating thingy in the middle of your mouse) and move it left & right (normal mouse buttons) To rotate, hold X. And Z pretty much does the same thing as X.
Well I guess the lines on moving and rotating are color coded.
Blue line: Hold the rotating button in the middle of your mouse and just move the mouse in the desired direction on the blue line.
Green line: Moves object along the direction whichever the green line is. Mouse button to utilize it.
Red line: same as green. just...red.
And in case you didnt know, you can expand regions by clicking on them, holding the Z button, and using one of the mouse buttons to expand it in the desired direction.
I understand when I first started modding I thought there was no way to move objects past how you placed them lol. I had to ask someone how to move objects (pissed me off...! Took 5 days to make a simple bespin map!)
Re: Questions about Mod Tools Problems
Posted: Thu Jun 12, 2008 11:19 am
by AQT
Of course, the delete key! I've been using the backspace key. Thanks for all your help, redgroupclan. Now if only there was someone who can help me with the Addon problem...
Re: Questions about Mod Tools Problems
Posted: Thu Jun 12, 2008 11:30 am
by woner11
I would try redownloading the modtools from a different site and reinstalling.
Re: Questions about Mod Tools Problems
Posted: Thu Jun 12, 2008 12:42 pm
by Teancum
AQT wrote:
Another problem I am having is whenever I munge my map, it doesn't appear in the Addon folder.
Right click on the /Star Wars Battlefront II folder, go to properties, and make sure read only is unchecked.
Re: Questions about Mod Tools Problems
Posted: Thu Jun 12, 2008 6:04 pm
by AQT
I did that, subfolders and all files (C:\\Program Files\Lucasarts\Star Wars Battlefront 2). When I munged my map, it still doesn't appear in the Addon folder.
Re: Questions about Mod Tools Problems
Posted: Thu Jun 12, 2008 7:00 pm
by [RDH]Zerted
Through VisualMunge, did you set the installed location of SWBF2?
If you can't fix it, you should be able to create a batch file to automatically copy all the files for you, instead of doing it manually.
Re: Questions about Mod Tools Problems
Posted: Thu Jun 12, 2008 7:34 pm
by (502)GEN.york
I have the same problem look in game data for compatable folders for me there was another addon there

thats where I find all my maps (though I CAN NOT FIGURE OUT HOW TO CHANGE THEM do to ze problems)
Re: Questions about Mod Tools Problems
Posted: Fri Jun 13, 2008 7:34 pm
by AQT
[RDH]Zerted wrote:Through VisualMunge, did you set the installed location of SWBF2?
If you can't fix it, you should be able to create a batch file to automatically copy all the files for you, instead of doing it manually.
Yep, C:\\Program Files\Lucasarts\Star Wars Battlefront II\GameData. I haven't touched the setting at all. I'm not very experienced with making batch files so I'll stick with putting my map together manually. Thanks to everyone who helped.