Ironsights Trouble
Posted: Mon May 31, 2010 5:04 pm
I've been trying to make a WW2 map for a while, so, obviously, I need ironsights. The method I'm using is
to basically have a weapon icon aligned in just the right spot, but it has a few problems.
- My muzzleflash effect plays in the same spot as normal first-person, not from the barrel
- I have to use the ReticuleInAimingOnly = 1, so I can't figure out how to have a reticule other then some custom one, which lacks ammo counter, hit indicator, etc
- It takes a while to position the model, and it changes place depending on the screen's aspect ratio
Is there a way to make ironsights anyone can suggest that would solve any of these?
to basically have a weapon icon aligned in just the right spot, but it has a few problems.
- My muzzleflash effect plays in the same spot as normal first-person, not from the barrel
- I have to use the ReticuleInAimingOnly = 1, so I can't figure out how to have a reticule other then some custom one, which lacks ammo counter, hit indicator, etc
- It takes a while to position the model, and it changes place depending on the screen's aspect ratio
Is there a way to make ironsights anyone can suggest that would solve any of these?