Bespin Platforms MP Test version (update from BF1 pack)

New maps and mods are coming out quickly. If you release something (even a beta) please post it here. Be sure to give details in the topic such as Map/Mod name and version

Moderator: Moderators

Locked
User avatar
Teancum
Jedi Admin
Jedi Admin
Posts: 11080
Joined: Wed Sep 07, 2005 11:42 pm
Projects :: No Mod project currently.
Games I'm Playing :: Destiny
xbox live or psn: No gamertag set
Location: Indiana

Bespin Platforms MP Test version (update from BF1 pack)

Post by Teancum »

Ya, so it should fix MP bugs, plus it fixes the bug of not being able to see the gunners in the REP Gunships. I also upped the number of units in play.

Please try to run MP games, and if anyone can, test a dedicated server with it so I know whether it works for everyone. MP works great on my comp.

http://www.gametoast.com/~teancum/publi ... mptest.rar
Last edited by Teancum on Fri Jun 30, 2006 7:03 am, edited 1 time in total.
DeathRow
Master Bounty Hunter
Master Bounty Hunter
Posts: 1561
Joined: Fri Feb 24, 2006 5:55 am
Projects :: None.
Games I'm Playing :: Life
xbox live or psn: No gamertag set
Location: Aussieland.

RE: Bespin Platforms MP Test version (update from BF1 pack)

Post by DeathRow »

Awesome Teancum, I will download
Moving_Target
Master Bounty Hunter
Master Bounty Hunter
Posts: 1670
Joined: Sat Oct 22, 2005 10:16 pm
Location: Here

RE: Bespin Platforms MP Test version (update from BF1 pack)

Post by Moving_Target »

Sweet Teancum. Thanks! I'm going to try to set up a server (probably only 4 people to the max) but if any reads this i'll try to have the server up from now till 9:30 A.M.
SteveK14
Old School Staff
Posts: 405
Joined: Sat Mar 05, 2005 3:59 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: USA
Contact:

Post by SteveK14 »

I will download it and set it up on GT_PWNZ later today. It is 8:25 am EST right now. I expect it to be up by 11:30 am EST. I have to get the kids to summer camp and such.

Steve
Moving_Target
Master Bounty Hunter
Master Bounty Hunter
Posts: 1670
Joined: Sat Oct 22, 2005 10:16 pm
Location: Here

Post by Moving_Target »

That's great news Steve! Well i just test runned conquest and hero assault (i don't really like CTF modes) with Ace and it ran pretty smooth. No crashes. Then again it was teh only map in circulation. I'll still have it up if anyone wants to play til 9:30 a.m. EST then you'll have to find something else to do untill Steve gets the server up. lol
SWBF2fan
Posts: 4
Joined: Wed Apr 23, 2008 5:15 pm

Re: Bespin Platforms MP Test version (update from BF1 pack)

Post by SWBF2fan »

Teancum wrote:Ya, so it should fix MP bugs, plus it fixes the bug of not being able to see the gunners in the REP Gunships. I also upped the number of units in play.

Please try to run MP games, and if anyone can, test a dedicated server with it so I know whether it works for everyone. MP works great on my comp.

http://www.gametoast.com/~teancum/publi ... mptest.rar

Teancum, I can't get your download to work.
User avatar
AceMastermind
Gametoast Staff
Gametoast Staff
Posts: 3285
Joined: Mon Aug 21, 2006 6:23 am
Contact:

Re: Bespin Platforms MP Test version (update from BF1 pack)

Post by AceMastermind »

Please don't bump topics over 30 days old. It is against The Rules.

If you're looking for this file, please search for it in the Links to SWBF-2 Maps + Mods + Sources thread. If you can't find the file in one of the many links there (most links are in the first post) please ask for it in that topic.

Thanks, Staff
Locked