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Ezra Bridger, Agent Kallus, and Sabine Wren

Posted: Wed Oct 07, 2020 4:24 pm
by kiprobin
Here are some player models I got working. Kallus and Sabine are converted from Force Arena, Ezra I made out of Han. Ezra isn't all that great, but I did my best. He also comes with his lighsaber, which has a pistol mode as well. You have to set up the pistol as a secondary weapon so it acts as an alt fire, as for some reason it doesn't work as a primary. I guess the lightsaber has to be the only primary weapon for some reason. Ezra uses all of han's file names as well, as I didn't really see any need to change them. Feel free to edit or use in any way.

Download: https://www.moddb.com/mods/trench-war/a ... abine-wren

Credits:

Lucasarts, Pandemic, Netball Force Arena, Disney for original models and textures

kiprobin for sabine and kallus conversion, and and edits to the han model and the lightsaber

Re: Ezra Bridger, Agent Kallus, and Sabine Wren

Posted: Wed Oct 07, 2020 10:55 pm
by Teancum
Nice! I had Kallus on my to-do list, but yours is pretty solid. I might have to outright convert Ezra now so we can have the whole Rebels team in HD. Couldn't tell what yours was like from the back.

Re: Ezra Bridger, Agent Kallus, and Sabine Wren

Posted: Thu Oct 08, 2020 10:26 am
by kiprobin
I also plan to do Chirrut, Bodhi, and K2 for my next map, so you can take those off your list too if you want; reduce your workload. I'll try Baze as well, but part of the model didn't scale correctly when I converted it to msh, so idk. K2 may also present enveloping problems because the legs are so long and it won't fit the unit template well, and while I could just shorted the legs I have no idea how good that would actually look. Guess I'll cross that bridge when I come to it; I'm still new to enveloping and stuff. My Ezra's not great, but I was just really attached to the season 1 appearance, and while mine isn't very good it wasn't nearly as awful as the sabine I had come up with originally haha