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Re: Yavin Sky
Posted: Sun Jan 02, 2011 4:01 pm
by modmaster13
Still no planet
Re: Yavin Sky
Posted: Sun Jan 02, 2011 5:40 pm
by DarthD.U.C.K.
acryptozoo wrote: only the msh has "sky" in it
and thats exactly whats wrong.
the names of the msh and the geometry/texturename in the .sky file must be identical. either put the "sky_" in forn of the mshname or remove it from the geometryname in the .sky file.
Re: Yavin Sky
Posted: Sun Jan 02, 2011 7:17 pm
by modmaster13
Ok I added the msh files, I munged it, in the spot of the planet is a BIG BLACK BOX.
Re: Yavin Sky
Posted: Sun Jan 02, 2011 7:25 pm
by DarthD.U.C.K.
did you rename the texture? it must be yav2_planet without the sky in front of it im sorry, i didnt recognize that the geometry was named sky_yav2... but the texture yav2... thats how its supposed to be. do you have the sky_yav2_planet.msh in your world1folder? if yes everything should work now.
Re: Yavin Sky
Posted: Sun Jan 02, 2011 7:49 pm
by modmaster13
Yeah they are in my world1 folder.
Here are my names for the files.
Re: Yavin Sky
Posted: Mon Jan 03, 2011 4:56 am
by DarthD.U.C.K.
yes, remove the "sky_" from the tga and tga.option
Re: Yavin Sky
Posted: Mon Jan 03, 2011 7:24 pm
by modmaster13
Still a BIG BLACK BOX.
Re: Yavin Sky
Posted: Mon Jan 03, 2011 7:36 pm
by acryptozoo
modmaster13 wrote: Still a BIG BLACK BOX.
you try a clean
Re: Yavin Sky
Posted: Mon Jan 03, 2011 8:32 pm
by modmaster13
acryptozoo wrote: modmaster13 wrote: Still a BIG BLACK BOX.
you try a clean
A manual clean or just a visualmunge clean?
Re: Yavin Sky
Posted: Tue Jan 04, 2011 6:05 pm
by acryptozoo
visual munge clean
Re: Yavin Sky
Posted: Tue Jan 04, 2011 7:55 pm
by modmaster13
Still a BIG BLACK BOX.
Re: Yavin Sky
Posted: Tue Jan 04, 2011 7:57 pm
by acryptozoo
modmaster13 wrote: Still a BIG BLACK BOX.
can you post your sky file
Adding A Moon
Posted: Sun Jan 09, 2011 12:10 am
by modmaster13
Here it is. Sorry so late.
Hidden/Spoiler:
SkyInfo()
{
FogColor(128, 128, 128);
FogRange(1800.000000, 3000.000000);
NearSceneRange(0.7, 100.0, 150.0);
FarSceneRange(350.0);
AmbientColor(100, 100, 100);
VehicleAmbientColor(80,80,80);
Enable(1);
FogRamp(3);
}
SunInfo()
{
Angle(150.000000, 0.000000);
Color(70, 78, 80);
Texture("");
Degree(0.000000);
BackAngle(210, 0.000000);
BackColor(0, 0, 0);
BackDegree(0.000000);
}
DomeInfo()
{
Texture("sky_yav2");
Angle(-90.000000);
Ambient(255.000000, 255.000000, 255.000000);
Filter(1);
Threshold(150);
Intensity(50);
Softness(1);
SoftnessParam(60);
DomeModel()
{
Geometry("sky_yav2");
}
DomeModel()
{
Geometry("sky_yav2_planet");
Offset(100.0);
MovementScale(0.995);
}
DomeModel()
{
Geometry("sky_yav2_mountains");
Offset(100.0);
MovementScale(0.995);
}
LowResTerrain()
{
Texture("yav2");
PatchResolution(2);
FogNear(400.0);
FogFar(800.0);
FogColor(80,80,80, 128);
}
}
EDIT
Hi!
I am trying to add the kashyyk moon file as ''sky_yav2_moon''.
It shows up as a BIG BLACK BOX.
What should I do?
Here is my sky file.
Hidden/Spoiler:
SkyInfo()
{
Enable(1);
FogColor(203,201,203);
FogRange(100.0, 1000.000000);
PS2()
{
NearSceneRange(0.5, 200.000000, 270.000000);
NearSplitScreenRange(1.000000, 140.000000, 200.000000);
FarSceneRange(800.000000);
}
PC()
{
NearSceneRange(90.0, 250.0, 120.0, 300.0);
FarSceneRange(400.000000, 1400.0);
}
XBOX()
{
NearSceneRange(0.5, 200.000000, 270.000000);
NearSplitScreenRange(1.000000, 200.000000, 270.000000);
FarSceneRange(800.000000);
}
}
DomeInfo()
{
Texture("SKY_Hoth.tga");
Angle(190.000005);
Ambient(128.000038, 128.000038, 128.000038);
Softness(1);
SoftnessParam(60);
PC()
{
//TerrainBumpDetail("hoth_bump", 1.0, 0.3);
}
XBOX()
{
//TerrainBumpDetail("hoth_bump", 1.0, 0.3);
}
DomeModel()
{
Geometry("hoth_sky_dome");
}
DomeModel()
{
Geometry("hoth_mountain");
Offset(80.0);
MovementScale(0.995);
}
PS2()
{
DomeModel()
{
Geometry("hoth_mountain_2");
Offset(70.0);
MovementScale(0.995);
}
}
DomeModel()
{
Geometry("sky_yav2_moon");
Offset(28.0);
MovementScale(0.995);
}
LowResTerrain()
{
Texture("hoth");
PatchResolution(6);
}
}
Topics merged, -Staff
Re: Adding A Moon.
Posted: Sun Jan 09, 2011 10:45 am
by CodaRez
Did you put in the "sky_yav2_moon" .tga and .msh dome files in yet?
Re: Adding A Moon.
Posted: Sun Jan 09, 2011 11:02 am
by modmaster13
CodaRez wrote: Did you put in the "sky_yav2_moon" .tga and .msh dome files in yet?
These are the files I have in my world1 folder.
Re: Adding A Moon.
Posted: Sun Jan 09, 2011 11:06 am
by Fiodis
Odd. Shouldn't it be:
sky_yav2_moon.tga .option
sky_yav2_moon.tga
sky_yav2_moon.msh
sky_yav2_moon.msh .option
?
Re: Adding A Moon.
Posted: Sun Jan 09, 2011 3:56 pm
by modmaster13
Fiodis wrote: Odd. Shouldn't it be:
sky_yav2_moon.tga .option
sky_yav2_moon.tga
sky_yav2_moon.msh
sky_yav2_moon.msh .option
?
Thanx a lot. Now I have a moon.
I will try that with the yavin red planet.