Clonewars Mod

New maps and mods are coming out quickly. If you release something (even a beta) please post it here. Be sure to give details in the topic such as Map/Mod name and version

Moderator: Moderators

Post Reply
Falco

Clonewars Mod

Post by Falco »

i created a little clonewars side mod for SWBF2

Image
Image
Image
Image
Image
Image
Image
Image
Image
Image

Bugs
on Mos Eisley Kiadimundi and maul still chrash but i dont know why (it cannot be a animation bug cause they work fine in conquest)

credits
* OOM9 for the great DC-15s Blasterpistol model
* RepSharpshooter for the clone skin
* Qdin for the Magna Guard chunks
* Pinguin for betatest and upload
* Pandemic for the default models,skins+animations and effects(EMP-explosion from SWBF1 modtool)
* Me for everything else xD

installation
copy the 2 files rep.lvl and cis.lvl to ...\...\LucasArts\Star Wars Battlefront II\GameData\data\_lvl_pc\side
make shrue u backup the original files

klick here for the beta download
Last edited by Falco on Mon Oct 01, 2007 7:23 am, edited 6 times in total.
User avatar
Thunder
Lieutenant Colonel
Lieutenant Colonel
Posts: 543
Joined: Sun Jul 15, 2007 6:57 pm
Location: Michigan

Re: Clonewars Mod

Post by Thunder »

sweet download now!!
Aman/Pinguin
Jedi
Jedi
Posts: 1104
Joined: Tue Jan 30, 2007 6:04 am
Projects :: Inactive
Location: Germany

Re: Clonewars Mod

Post by Aman/Pinguin »

this mod is awesome, best mod i ever played :shock: :shock: :shock:
LorenerPhoenix
Private Third Class
Posts: 47
Joined: Fri Jul 20, 2007 8:45 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Germany
Contact:

Re: Clonewars Mod

Post by LorenerPhoenix »

very good, very Good ........ nachtfalke ( his german name ) :thumbs:
MORBIDMAN

Re: Clonewars Mod

Post by MORBIDMAN »

What was that gun in the last pic?
By the way,
THIS MOD ROCKS! :bowdown: :thumbs:
Edit: Is the gun in the last pic a DC-15 with an extra ammo clip? it looks kinda funky, but also cool.
RevanSithLord
Sith Master
Sith Master
Posts: 2636
Joined: Mon Nov 07, 2005 12:40 am
Projects :: Designated Days + LFC + GT vs SWBFC
Games I'm Playing :: FO3 + FO New Vegas
xbox live or psn: Master Revan
Location: GDSS Philadelphia

Re: Clonewars Mod

Post by RevanSithLord »

... that's the DC-15 Extension. A DC-15 with grenade launcher basically....for those who play Movie Battles 2 for Jedi Academy would know that.

Or watch the Clone Wars series. On Chapter 21 in Season 3 of Clone Wars it shows the ARCs wielding DC-15's with those grenade launcher clips at the bottom.
MORBIDMAN

Re: Clonewars Mod

Post by MORBIDMAN »

Ahhh......... I see, in game it just said shotgun, but i'll take yer word for it. :?
Falco

Re: Clonewars Mod

Post by Falco »

in v1.1 im planning:

a more droideka like lasershot
Image

EMP granade ord effect (i found in the modtools)
Image

Therminaldetonator ord effect (i found in the modtools)
Image

and the map Geonosis Spire (i dont like the SWBF2 geonosis :P )

and shadows for the republic shotgun (dc-15a ?). but i dont know how to place them :?
Last edited by Falco on Fri Oct 05, 2007 11:49 am, edited 2 times in total.
Xavious
Sith Master
Sith Master
Posts: 2783
Joined: Mon Jun 12, 2006 3:46 pm

Re: Clonewars Mod

Post by Xavious »

Maybe you should explain what this mod is and what it does rather than just posting screenshots and a bug list?
Falco

Re: Clonewars Mod

Post by Falco »

it is a modifikation of the skins, models , weapons and effects from the rep and cis sides :P
User avatar
TheDarkMask
Captain
Captain
Posts: 499
Joined: Sat Apr 07, 2007 4:26 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Germany-Bremen
Contact:

Re: Clonewars Mod

Post by TheDarkMask »

nice mod falco(nachtfalke) xD
lt prudii
Private
Posts: 38
Joined: Sat Nov 03, 2007 11:49 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Kamino training atin commandos...
Contact:

Re: Clonewars Mod

Post by lt prudii »

like all my post say, the link dont work, it goes to the filefront main page :cpu:
sargon
Posts: 2
Joined: Mon Nov 05, 2007 9:49 am

Re: Clonewars Mod

Post by sargon »

the link doesn't work :(
DR-nathan

Re: Clonewars Mod

Post by DR-nathan »

if the link does not work, there is a good chance it can still be found hosted on alex securya's filefront page, the link to his page can be found in the where to find them topic on the released maps section.
sargon
Posts: 2
Joined: Mon Nov 05, 2007 9:49 am

Re: Clonewars Mod

Post by sargon »

if the link does not work, there is a good chance it can still be found hosted on alex securya's filefront page, the link to his page can be found in the where to find them topic on the released maps section.
ok, thx i will search the link on alex securya's filefront page
{501st}Commander_Appo
1st Lieutenant
1st Lieutenant
Posts: 441
Joined: Thu Jun 14, 2007 2:40 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Earth
Contact:

Re: Clonewars Mod

Post by {501st}Commander_Appo »

A great idea for this mod is that you can add more clone legions like the 327th corps,or the 212th Attack Battlaion

- :clone:
Post Reply