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Re: ATAT & MandeRek are proud to present....
Posted: Tue Jan 15, 2008 11:22 am
by TheDarkMask
The Grivousguard is nice. I think Foolis is right^^
Re: ATAT & MandeRek are proud to present....
Posted: Tue Jan 15, 2008 11:36 am
by MandeRek
Revan, thank you for all the work you've gone trough to help us... The buildings look marvelous! That's the same for all modellers! Also, thank you all for the votes... Nice to see there's still interest in this map; remember, it's not dead at all
I'm feeling like Cartoon Network now, but all 3 will be included.. Gogie has made a very nice IG, with cape, new staff and new anims. I'll create the Trenox and Sev'Rance... Note that hero assault won't be canon at all; Grievous and Tann weren't able to fight together! Thanks for all help, and I've got a Kit screenie soon (again

)
Re: ATAT & MandeRek are proud to present....
Posted: Tue Jan 15, 2008 7:14 pm
by [SBF]ATATFIGHTR
MandeRek wrote:Revan, thank you for all the work you've gone trough to help us... The buildings look marvelous! That's the same for all modellers! Also, thank you all for the votes... Nice to see there's still interest in this map; remember, it's not dead at all

I told you the map isn't dead
Hey, post some pics of his buildings? I don't think I have seen them yet?
MandeRek wrote:I'm feeling like Cartoon Network now, but all 3 will be included.. Gogie has made a very nice IG, with cape, new staff and new anims. I'll create the Trenox and Sev'Rance... Note that hero assault won't be canon at all; Grievous and Tann weren't able to fight together! Thanks for all help, and I've got a Kit screenie soon (again

)
Who cares if the hero assault isn't canon, the original wasn't.

The more new heros and villians the better.
Re: ATAT & MandeRek are proud to present....
Posted: Wed Jan 16, 2008 12:57 pm
by MandeRek
[SBF]ATATFIGHTR wrote:The more new heros and villians the better.
I do agree so much, though it's so much work as well

I haven't started on texturing those building models yet.. Sorry to say so, but it's hell of work, and i want to do them at once, not in pieces. This weekend, probably...
Re: ATAT & MandeRek are proud to present....
Posted: Wed Jan 16, 2008 6:34 pm
by [SBF]ATATFIGHTR
I do understand, I would do it all at once too.
Re: ATAT & MandeRek are proud to present....
Posted: Thu Jan 17, 2008 10:16 am
by DarthD.U.C.K.
how are the buildings going?
Re: ATAT & MandeRek are proud to present....
Posted: Thu Jan 17, 2008 5:18 pm
by MandeRek
To be completely fair to you all; i haven't started yet... I looked through the buildings though, and they look awesome! Those are really fantastic models, from all of you!
Re: ATAT & MandeRek are proud to present....
Posted: Thu Jan 17, 2008 6:40 pm
by [SBF]ATATFIGHTR
What kind of texture are you going to use?
Re: ATAT & MandeRek are proud to present....
Posted: Thu Jan 17, 2008 7:15 pm
by MandeRek
Well, let's say it'll be more than 1 texture

I've created different textures which all are materials. These materials are as much Muunilist as i can. I'll fit those textures on walls etc., and for more specific detailed parts (like pillars) i'll create unique ones...
Re: ATAT & MandeRek are proud to present....
Posted: Thu Jan 17, 2008 10:04 pm
by [SBF]ATATFIGHTR
I suggest a color similiar to my recolored buildings?
Re: ATAT & MandeRek are proud to present....
Posted: Thu Jan 17, 2008 10:09 pm
by RevanSithLord
MandeRek wrote:Well, let's say it'll be more than 1 texture

I've created different textures which all are materials. These materials are as much Muunilist as i can. I'll fit those textures on walls etc., and for more specific detailed parts (like pillars) i'll create unique ones...
I'd search Google or Yahoo for Green Marble for the base of the buildings and just improve on top of that? Unless you are already doing that of course.

Re: ATAT & MandeRek are proud to present....
Posted: Thu Jan 17, 2008 11:07 pm
by [SBF]ATATFIGHTR
Also, try to make the texture look realistic ("not-cartoonish")
Re: ATAT & MandeRek are proud to present....
Posted: Fri Jan 18, 2008 11:01 am
by MandeRek
Dudes, I'm doing the best i can... Btw, because getting this model ingame is quite hard, I've took a XSI pic... Here's the improved Kit Fisto!
Re: ATAT & MandeRek are proud to present....
Posted: Fri Jan 18, 2008 2:26 pm
by [SBF]ATATFIGHTR
very good

Re: ATAT & MandeRek are proud to present....
Posted: Sat Jan 19, 2008 2:53 am
by ARC_Trooper_phi658
I do like the color of the model. I guess it does look a little darker than the movies, but I think it looks better this way.
Re: ATAT & MandeRek are proud to present....
Posted: Sat Jan 19, 2008 6:21 am
by MandeRek
I´ve looked trough it several times, and I must agree on you Arc_Trooper! This is indeed a bit darker, but it makes it less 'cartoonny' I'll try to make Kit more green, so like his chest and not his arms, and I'll make everything darker and improve light/shadows. Thanks for the remark
Re: ATAT & MandeRek are proud to present....
Posted: Sat Jan 19, 2008 5:35 pm
by MandeRek
He dudes, sorry for the double post, but I finished the Sev´rance Tann model.. The cape you see has cloth properties, and i already did an accurate job on weighting the model and adding cloth collisions... I´m getting it exported now, and post an ingame screen soon. I´ll create also a new stand_idle anims with her, and an new sabre_attack_1c. For now I've got this screen:
Re: ATAT & MandeRek are proud to present....
Posted: Sat Jan 19, 2008 6:11 pm
by FOOLIS
Ohh Nice

Re: ATAT & MandeRek are proud to present....
Posted: Mon Jan 21, 2008 3:25 pm
by MandeRek
Thanks FOOLIS

This is what i mean with that this topic is going dead.. I worked on a model for 2 days, made it as high detailed as possible and only get one reply. People aren't checking this anymore... Also, on the buildings... Dudes, I just CAN'T do it... It's too much work, and to difficult. If you would like to texture them yourself; please!!!! Just a simple texture; one color.. I can retexture it, but making new UV's in XSI is TOO much work for me... Sorry.
Re: ATAT & MandeRek are proud to present....
Posted: Mon Jan 21, 2008 5:14 pm
by authraw
Hey, the Tann model looks good man. We're finally getting some good female models for the community. Don't worry about the lack of posts--WIP topics always work like that. People get used to seeing the topic in the list and they don't bother to check it after awhile. You'll get more attention again when your map is released (or if you ask for Beta testers, lol.)
This is one of several upcoming mod maps that I am awaiting with bated breath!
