My first error!

Post everything from general questions, to modding questions, to map WIPs to releases. (SWBF1 only)

Moderator: Moderators

Post Reply
DethMetal

My first error!

Post by DethMetal »

I was messing with BFBuilder today and was just doing some basic stuff with terrain and such, but when I go to play the map in-game it crashes at the end of the load.

I ran SPTest and this is what I got:
Message Severity: 2
.\movie\RedMovie.cpp(467)
Segment 0xbeb9b379 does not exist in movie 0xb86e8e36

Message Severity: 2
.\movie\RedMovie.cpp(467)
Segment 0xbeb9b379 does not exist in movie 0xb86e8e36

It looks like a simple error because there is no little background movie, but I'm wondering if there is more to it?
eddie
Gametoast Supporter
Gametoast Supporter
Posts: 366
Joined: Mon Oct 18, 2004 3:27 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by eddie »

not having the movie will not chrash you game. Does it happens just when you start loading your level or that load animation makes a circle or two?
DethMetal

Post by DethMetal »

It happens at the very end of the load, while the loading screen is still up, but after the animation has made a couple laps and you can tell the level is about to come up.
eddie
Gametoast Supporter
Gametoast Supporter
Posts: 366
Joined: Mon Oct 18, 2004 3:27 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by eddie »

it might be something with placement of objects...the engine can not resolve cps or vehicles or ....
what did you do with the map? imported some objects from other levels...?
DethMetal

Post by DethMetal »

Yeah, I think I had vehicle spawns too close to CPs, I'm gonna try remunging without the vehicle spawns and see if that fixes it.

Yep, that fixed it, but now regions are starting to be the bane of my existence, any advice?
DethMetal

Post by DethMetal »

Okay... In ZeroEdit, I make two regions, one for control and one for capture. The problem is that now, whenever I change the properties on one, the other changes as well?

EDIT: Fixed.
DethMetal

Post by DethMetal »

Oh, okay, thanks!
Post Reply