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Posted: Mon Oct 30, 2006 9:08 am
by Zaborack
i cant really help you with modding problems, sorry, but i havent visited this thread for a good time and now i gotta say:
HOLY SH*T!!! this looks seriousely pormising, i wish you good luck with the MSH's too.
-zaborackyay, i got the 300d post in this topic, hooraay!
Posted: Mon Oct 30, 2006 9:11 am
by Ipodzanyman
Did you read that everything you have read for the first 19 pages has been lost, I lost the stupid data folder, so right now I'm working on a new and improved version, almost same sides....
Posted: Mon Oct 30, 2006 7:17 pm
by jedi_master_2210
How do you open a .ace file
Posted: Mon Oct 30, 2006 8:26 pm
by yankeefan05
WinRar. Its also a free download from downlaod.com and its homepage of WinRar.
Posted: Tue Oct 31, 2006 12:00 am
by Ipodzanyman
Do I take the msh file and put it into a odf file or is it ok how it is?
Posted: Tue Oct 31, 2006 1:07 am
by jedi_master_2210
i have 7zip but it does nothing.
Posted: Tue Oct 31, 2006 1:48 am
by Protector_Pulch
As I already told you, get WinRAR. It compresses best, and it can open up everything.
Posted: Tue Oct 31, 2006 9:51 am
by Ipodzanyman
Can someone tell me how to get msh chnks into actual props?

Posted: Wed Nov 08, 2006 7:31 pm
by Ipodzanyman
*update*

Posted: Thu Nov 09, 2006 12:51 am
by Ipodzanyman
BTW- if you haven't noticed it's going to be based in a canyon pit, with lots of rock paths/ underground secret areas...
Posted: Thu Nov 09, 2006 1:24 am
by Protector_Pulch
The canyon is nicely designed, just some small questions:
First: what is this piece of painted metal up there ?
Second: Will you be able to walk on the protrusions ?
Third: I know your map : The Canyon will be from where to where ?
Posted: Thu Nov 09, 2006 9:55 am
by Ipodzanyman
1: it's a CIS ship that animates it's way over the canyon
2: yes you can
3: The canyon has lots of rock protrusions , and alot of them lead to higher levels. The level is built up to be 8 canyon stories tall
-I'm trying to see how I can get a republic cruiser crashed again, that was the hardest part of making my last map....

-The chunk msh don't seem to work as props also...
-I might try modeling again to see if I can make proper rock formations to walk across though....
Posted: Thu Nov 16, 2006 6:31 pm
by Ipodzanyman
Does anyone have any suggestions?
Posted: Fri Nov 17, 2006 1:01 am
by Protector_Pulch
Yeah: Once you have the ship crashed, you can make some interiors for it: not many, only enough to have an alternate way of leavin' the cap, so the CIS will have a difficult time laying curtain fire to keep the Clones inside.
As to terrain: Seeing that it always rains on this planet, you could have some rivers: remember, canyons are the results of rivers flowing for a long time.
Also as to terrain: Maybe you could include a hidden place, incredibly hard to reach. Searching will keep people busy yet motivated for a longo time, believe it.
Posted: Fri Nov 17, 2006 6:15 pm
by Ipodzanyman
Yes good ideas, I am thinking of basing this on a sniper map because it's so big.....
EDIT:
Is there a thread that can introduce a newb into modeling?

Posted: Fri Nov 17, 2006 6:36 pm
by Darth_Z13
Ipodzanyman wrote:EDIT:
Is there a thread that can introduce a newb into modeling?

Err! Look here, you must! :yod:
Posted: Fri Nov 17, 2006 6:50 pm
by Ipodzanyman
Thank You!

Posted: Sat Nov 18, 2006 2:45 pm
by Ipodzanyman
I read Bandu's tutorial, but I'm still confuzzled about texturing....
Also, does anyone know of a great video capturing freeware program?

Posted: Sun Nov 19, 2006 1:02 am
by Protector_Pulch
I'd say Fraps, from
http://www.fraps.com. Everybody uses it, and there's a free version out.
Posted: Sun Nov 19, 2006 9:08 am
by yankeefan05
But for the free fraps it only takes 30 seconds of a clip. For the full version i think its between $30-$40 and has many mroe features.