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Help!
Posted: Sun Apr 17, 2005 1:27 pm
by jedimodder
right thz to Saturn_V's tutorial on makin a lava map , i've started my first map, and its hit a few snaggs, i saved it and copied the add-on folder and pasted it in to the game.
i add hills mountains and more CP's i saved it and copied the folder and pasted it in the game, but now it's like my first one, black floor and geonsis sky and 2 cps and leval terain, can u plz help,
RE: Help!
Posted: Sun Apr 17, 2005 6:59 pm
by CGArtist
Always remember to hit the "Clean" button, before you munge, I spent weeks trying to figure why my sky wasn't updating before I discovered that.
RE: Help!
Posted: Sun May 01, 2005 3:33 pm
by LK-452
Sorry to bump this, but i have a problem related to this. I edit my map, hit the clean button munge it, get it from the addons folder in the bfbuilder folder. Copy the folder with the munged level, paste it in the battlefront addons folder, play and the only thing that is changed is my lua file. Everything else is the same as when i started. If i open up my levels wld file, the correct world with all the changes is still there.
RE: Help!
Posted: Sun May 01, 2005 6:07 pm
by CGArtist
Make sure you are saving your .WLD file in the right directory.
RE: Help!
Posted: Mon May 02, 2005 1:35 pm
by Leviathan
Do not forget to check if your *.LUA files contain valid directories, especially if you've re-used existing scripts from the Mod Tools...
RE: Help!
Posted: Tue May 03, 2005 4:36 pm
by LK-452
Uhh.. ok, what?
RE: Help!
Posted: Tue May 03, 2005 4:36 pm
by LK-452
I am using the bfbuilderpro.hta so that might be the problem.
RE: Help!
Posted: Tue May 03, 2005 6:00 pm
by Kyross
Bfbuilderpro.tha should not be the problem.
See Leviathan's post "Do not forget to check if your *.LUA files contain valid directories, especially if you've re-used existing scripts from the Mod Tools..."
What he means is make sure there are no problems in your lua, especially if you copied stuff from a shippedm world, that way it would be trying tod raw fromr esources it likely does't have.
RE: Help!
Posted: Tue May 03, 2005 6:46 pm
by LK-452
Well the only thing i edited in the LUA was the unit numbers.
RE: Help!
Posted: Tue May 03, 2005 9:39 pm
by NegativeSmiley
I think the problem is your not saving to the correct place of your .WLD file. Makes sure its in <yourmapname>data>worlds>yourmapname>world1
Also I belive the Bfbuilder file has to be under your C: drive. Make sure thats happening.
RE: Help!
Posted: Wed May 04, 2005 2:21 pm
by Leviathan
Well the only thing i edited in the LUA was the unit numbers.
You must also change a path in this *.LUA file to point to your map's *.LVL file... And what *.LUA file(s) did you re-use ? (Hoth's, Rhen Var's ones, etc...)
RE: Help!
Posted: Wed May 04, 2005 3:50 pm
by LK-452
so does my bfbuilder folder have in c:/?
Also what is the correct place to put my wld. file in?
RE: Help!
Posted: Wed May 04, 2005 4:07 pm
by Kyross
Place the .wld in yourmod>worlds>world1>world1 or whatever it is. Where it was originally created.
RE: Help!
Posted: Wed May 04, 2005 4:56 pm
by LK-452
O....K.... Well that is exactly were i put it, and there is all those other sky files and stuff there.
RE: Help!
Posted: Thu May 05, 2005 10:16 am
by Leviathan
Did you read my previous post ? Thanks to give me informations I need...