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Posted: Fri Dec 01, 2006 12:52 am
by Protector_Pulch
Looking forward for this...maybe I will do a "Best of:Republic Dooms Days" pack once this is released.
Posted: Fri Dec 01, 2006 9:53 am
by Xavious
Here's a new glamour shot for the map.
And a new Super Battle Droid skin.

Posted: Fri Dec 01, 2006 6:43 pm
by RevanSithLord
omgz. nice!
Posted: Sat Dec 02, 2006 1:29 am
by Protector_Pulch
That skin reminds of the one from the weird sides mod - wanted or unwanted ?
Anyway, the first screenshot could be a promo photo for the clone army, if the blue visor on the jettrooper could be fixed, as well as the sniper's blue kama.
And the terrain needs far more shape, hills and stuff. But the juggernaut is perfectly presented.
Posted: Sat Dec 02, 2006 9:25 am
by Razgriz
Wow dude this map looks sweet i cant wait to download
Posted: Sat Dec 02, 2006 9:49 am
by Ipodzanyman
cool, when are you planning to release the final, we want to bundle all the maps together

Posted: Sat Dec 02, 2006 10:04 am
by Xavious
The final? I have no idea.
Posted: Sun Dec 03, 2006 12:49 am
by Protector_Pulch
It's done when It's done. Blizzard (for example) always stuck to this idea, and they only made absolutely really great games.
Posted: Sun Dec 03, 2006 1:22 am
by Ipodzanyman
cool, because I'm going to start up again on my map in the next month or two...maybe, school is bad right now....

Posted: Sun Dec 03, 2006 8:22 am
by Pereza0
Posted: Sun Dec 03, 2006 3:10 pm
by Xavious
Beta release will be out today. I'm uploading to FileFront right now.
Posted: Wed Jan 31, 2007 6:21 pm
by Xavious
New and revised version in progress. Check first post for info.
Posted: Wed Jan 31, 2007 6:38 pm
by FullMetal_Alchemist
ooh, looks cool.
Posted: Thu Feb 01, 2007 12:48 am
by Protector_Pulch
Oh, just when I sorted my maps yesterday, I ran over RDL, installed it again and got caught playing again.
So, everything in the first post is actually new material? Now that's a good omen, because I really like the content provided. I'm just worrying about two things: First, that you forget old virtues (like the fine reskins and the level of detail provided: At the moment, the terrain is stretched so much that it looks worse than a pile of bantha podoo), and second, that you ignore what you promised: Including the Lava Beasts.
Posted: Thu Feb 01, 2007 4:25 pm
by Xavious
Yeah, I put those in the original, but they started causing problems, so I removed them. If you really want them in there, I'll put them in.
I'll try to fix the "stretched terrain" as soon as possible.
Posted: Thu Feb 01, 2007 5:54 pm
by Alpha
My suggestion: Reskin the strips on the Correllian Corvette and the DCS to be either black or red. Just makes it look better, the blue sticks out like a sore thumb in the screens. Looks great though!
-Alpha
Posted: Thu Feb 01, 2007 6:30 pm
by Xavious
Updated first post TO DO and DONE lists.
Also, for those of you who played the first version, should I keep those sides or make new ones?
Posted: Fri Feb 02, 2007 1:10 am
by Protector_Pulch
I'd like to keep them, because there's no reason to replace them: They looked cool, they were balanced, they were free of bugs, they allowed proper gameplay. So why should anyone think about doing them again?
Oh, I'm glad you plan not to forget the death regions this time.
Posted: Sat Feb 03, 2007 12:13 pm
by Xavious
Here we have an amazingly awesome glamour shot with equally amazing view of the battlefield. (part of it, at least)

Posted: Sat Feb 03, 2007 12:56 pm
by Rekubot
Nice. Very nice. You might want to consider changing the terrain a bit; it looks a bit plain with only texture and colour throughout the whole map. Also, blend the mountains slightly; the texture on them has a really stretched look.