insane turret trouble
Posted: Thu Apr 16, 2009 9:44 am
im trying to make the thulecannon a turret but now i messed it up completely
this is the current hirrachy:
and the odf:
before i set it up like this i made the aimer and barrelhps pointing in the same direction as the cannon did as prop -60 degrees on the x-axis, the turret moved and shot how i wanted it but it shot forward instead of 60 degrees upards
and the barrel recoiled along the z-axis instead of the y-axis
with this setup (which is more correct in my opinion) the turret isnt moving nor shooting and you can see two more aimers (the sphere on which the barrel is) that are pointing into strange directions and hare halfinvisile and flickering
(i have the correct lines in my msh.option file)
what did i do wrong?
this is the current hirrachy:
Hidden/Spoiler:
Hidden/Spoiler:
and the barrel recoiled along the z-axis instead of the y-axis
with this setup (which is more correct in my opinion) the turret isnt moving nor shooting and you can see two more aimers (the sphere on which the barrel is) that are pointing into strange directions and hare halfinvisile and flickering
(i have the correct lines in my msh.option file)
what did i do wrong?