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Re: Jamnica: Toxity
Posted: Wed Feb 17, 2010 5:10 am
by Coley
Ping wrote:To me, it looks as if you just took the original Theed map, added in some green fog and a new sky, added new sides, and placed some trees in the streets. I didn't expect it to literally be a mix of Naboo and Felucia.
Hey, and a new texture xDD
I know what you mean, and you are right. So you know, why this is a
WIP-topic
Little Update:
New Force Power works. Force Flamethrower (or have you a better idea for the name?^^)
Re: Jamnica: Toxity
Posted: Wed Feb 17, 2010 6:13 am
by sampip
Nice job

. IMO I think Force Flame is more simple and sounds better though

Re: Jamnica: Toxity
Posted: Wed Feb 17, 2010 7:11 am
by Coley
Ok, I´ll localize it.
Re: Jamnica: Toxity
Posted: Wed Feb 17, 2010 4:23 pm
by genaral_mitch
I would have to say Force Fire sounds better.
Re: Jamnica: Toxity
Posted: Wed Feb 17, 2010 9:53 pm
by Captain Fordo
what does this map remind me of? hmm

its naboo added with some felucia props
Re: Jamnica: Toxity
Posted: Thu Feb 18, 2010 5:10 am
by Coley
...
Well, Know, it´s a
WIP topic,
nobody ever said that the map is ready

Re: Jamnica: Toxity
Posted: Thu Feb 18, 2010 12:24 pm
by sampip
genaral_mitch wrote:I would have to say Force Fire sounds better.
That's too alliterative
@Fordo: If you think his map looks like Naboo with added Felucia props, make sure to give him some suggestions as to how to make it unique. He can't do much about it from a statement.
Re: Jamnica: Toxity
Posted: Fri Feb 19, 2010 6:17 am
by Coley
Erm...does someone know what´s my problem? On filefront the upload ever stops at 100 %. And in MegaFileUpload it takes 2 hours and then there comes following message:
Upload error:
copy error:Max Upload Size or Upload directory can not be writen in
(my folder has 66.7 MB, allowed are 248.41)

Re: Jamnica: Toxity
Posted: Fri Feb 19, 2010 7:00 am
by sampip
I sent you a PM with some suggestions, but I would check you anti-virus and internet speed as a first.
Re: Jamnica: Toxity
Posted: Fri Feb 19, 2010 7:18 am
by Lagomorphia II
Force Flamethrower
Force Flame
Force Fire
Or, if you add bit more fire and you could call it
Force Inferno.
Re: Jamnica: Toxity
Posted: Fri Feb 19, 2010 7:31 am
by Delta-1035
Lagomorphia II wrote:
Nope. Add a bit more fire and you can call it Force Inferno.
Actually, he can call it whatever he likes.

Re: Jamnica: Toxity
Posted: Fri Feb 19, 2010 7:42 am
by Lagomorphia II
Of course he can. Notice the use of can rather than should, must, shall or obey my empirical command. My last post was part of the 'who can think up the name that they think is best' contest.
Re: Jamnica: Toxity
Posted: Fri Feb 19, 2010 8:25 am
by Sky_216
Lagomorphia II wrote:Of course he can. Notice the use of can rather than should, must, shall or obey my empirical command. My last post was part of the 'who can think up the name that they think is best' contest.
Except you said ......
Lagomorphia II wrote:Force Flamethrower
Force Flame
Force Fire
Nope.
.........which seems to be saying all the others are
wrong/bad/invalid, which is "just a little"
rude.
Re: Jamnica: Toxity
Posted: Fri Feb 19, 2010 8:29 am
by Lagomorphia II
If you choose to interpret it that way I suppose. Post edited for the benefit of those who do.
Re: Jamnica: Toxity
Posted: Fri Feb 19, 2010 12:58 pm
by acryptozoo
Can't wait for it to come out

Re: Jamnica: Toxity
Posted: Fri Feb 19, 2010 1:57 pm
by Coley
Thanks. I´ll try it again tomorrow - hope it works.
Re: Jamnica: Toxity
Posted: Fri Feb 19, 2010 2:31 pm
by EraOfDesann
I'd encourage you to retexture some of the buildings. Like others have said, it seems like a mishmash of Naboo and Felucia.
Re: Jamnica: Toxity
Posted: Fri Feb 19, 2010 6:31 pm
by lucasfart
It looking like a pretty awesome map but try not to make the felucia objects too.... uniform for lack of a better word. In one of the pics there is a row of trees in identical rotation and position......unless it is a city where they have planted these trees and not just overgrown, then i would suggest making them a bit more randomly placed.
Also, in one of the pics, you had one of those massive root thingies pointing up into the sky and you can see underneath that there is no mesh for the bottom of the root's tendrils.....
Re: Jamnica: Toxity
Posted: Sat Feb 20, 2010 5:18 am
by Coley
@ lucasfart: yes, I already changed this
@EraOfDesann: It should be a mishmash. But I already tried to paint the texture of buildings (in green) and it didn´t look good...
UPDATE
New and larger seaside. I deleted command post at the place where are three bridges to the rest of the map.
And I deleted the whole place where this command post was including the bridges.
( It was called command post 4, for all who know which command post "4" was xDD)
Screenshots:
Re: Jamnica: Toxity
Posted: Tue Feb 23, 2010 3:25 pm
by Hawk
That looks better man!
