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Remove grenade bounce/rolling [Solved]

Posted: Wed Jul 31, 2013 1:23 am
by TWINKEYRUNAWAY
Hey guys, got somewhat of a small problem. Im trying to get the mortar launcher to fire a grenade ordnance that doesn't bounce or roll. Ive been messing around with multiple settings, took things away and added things during each test run. Still no dice, maybe someone can help me out here. Well I did get interesting results, but the bouncing and rolling seem to still be present.

Here's my file:
com_weap_inf_mortar_launcher_ord.odf
Hidden/Spoiler:
[OrdnanceClass]
ClassLabel = "sticky"

[Properties]
ImpactEffectWater = "com_sfx_watersplash_sm"

Damage = "300.0"

Velocity = "40.0"
Gravity = "1.75"
Rebound = "0.0"
Friction = "1.0"
LifeSpan = "0.2"

VehicleScale = "1.0"
PersonScale = "1.0"
DroidScale = "1.0"
AnimalScale = "1.0"
BuildingScale = "1.0"

OrdnanceSound = ""
CollisionOtherSound = ""

BonusAmplification = "0.25" //how much more damage will be done when team_bonus_blaster_amplication is on
Also I have this brief problem where the grenade model will insta kill any one I shoot at. Like if I aim and shoot my grenade at a unit, it will bounce off but not before killing them(Mind you it doesn't insta explode or anything like that. the grenade when it touches them kills them). I want it so that it can be aimed and shoot at any unit, but will not insta kill them, let the explosion do that.

Re: Remove grenade bounce/rolling & insta touch kill problem

Posted: Wed Jul 31, 2013 1:28 am
by Marth8880

Code: Select all

Damage = "300.0"

Velocity = "40.0"
Gravity	 = "1.75"
Rebound	 = "0.0"
Friction	 = "1.0"
LifeSpan	 = "0.2"
Lower Damage to 0 and Friction to something like 9999 or something.

Re: Remove grenade bounce/rolling [Solved]

Posted: Wed Jul 31, 2013 1:44 am
by TWINKEYRUNAWAY
:P Like one minute after posting the damage thing, an angel sent me the same idea. Though what I did was just remove the damage line all together. Your way seems more plausible though. Thank you for your suggestions bro. *gives interentz cookie*